Magnus Jedvert c66613daf7 Android: Simlify createOesTextureBuffer() in VideoFrameBufferTest
There is no need to hold on to the render thread after the OES texture
buffer has been created. toI420() is handled by the thread in the
SurfaceTextureHelper.

Bug: webrtc:9391
Change-Id: Ide081bc083db72bb991f1deba74d3cecf3e1fee6
Reviewed-on: https://webrtc-review.googlesource.com/84121
Reviewed-by: Sami Kalliomäki <sakal@webrtc.org>
Commit-Queue: Magnus Jedvert <magjed@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#23652}
2018-06-19 10:26:46 +00:00
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WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
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