ossu c54071d8ab WebRtcVoiceEngine: Use AudioDecoderFactory to generate recv codecs.
Reland of https://codereview.webrtc.org/2072753002/ which broke
chromium due to how their build was setup. This issue should now be
resolved.

Changed WebRtcVoiceEngine to present receive codecs from the formats
provided by its decoder factory. Added supported formats to
BuiltinAudioDecoderFactory. Added helper functions for creating some
simple decoder factories for mocking.

Created a PayloadTypeMapper for assigning payload types to formats. I
think we'll eventually want to use this further up, or possibly in
both the audio and video sides. It would be best if the engines didn't
have to talk payload types at all, but it might be more difficult to
get around when payload types depend on each-other, like the RTX
codecs for video.

BUG=webrtc:5805
TBR=ivoc@webrtc.org

Review-Url: https://codereview.webrtc.org/2250683002
Cr-Commit-Position: refs/heads/master@{#13793}
2016-08-17 09:45:47 +00:00
2016-08-11 14:01:03 +00:00
2016-08-03 17:11:35 +00:00
2016-06-14 09:39:40 +00:00
2015-09-11 09:04:09 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
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