lliuu c4b126d70e Fix audio device excessive logging on Windows
In the windows audio device implementation, play block size should be
number of samples per 10ms times the number of channels. Meanwhile
RequestPlayoutData is expecting number of samples per channel in a
block, and we should pass in the per channel number here to avoid debug
check.

BUG=7627

Review-Url: https://codereview.webrtc.org/2876593003
Cr-Commit-Position: refs/heads/master@{#18088}
2017-05-11 01:08:24 +00:00
2017-05-09 14:11:03 +00:00
2017-01-20 20:45:07 +00:00
2017-03-23 10:46:00 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
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