With shared EglConnections each client must ensure their EGLSurface is made current every time they access the thread. This will lead to unnecessary eglMakeCurrent calls when the EGLSurface is in fact already current, such as when the EglConnection only has one client or when one client accesses the thread without interruption. Bug: b/217863437 Change-Id: I1b03daec4d5cd43af21fe9c168e3637f676b6fec Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/322322 Reviewed-by: Ranveer Aggarwal <ranvr@webrtc.org> Commit-Queue: Linus Nilsson <lnilsson@webrtc.org> Reviewed-by: Zoé Lepaul <xalep@webrtc.org> Cr-Commit-Position: refs/heads/main@{#40883}
449 lines
14 KiB
Java
449 lines
14 KiB
Java
/*
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* Copyright 2015 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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package org.webrtc;
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import android.graphics.Canvas;
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import android.graphics.Rect;
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import android.graphics.SurfaceTexture;
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import android.opengl.GLException;
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import android.view.Surface;
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import android.view.SurfaceHolder;
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import androidx.annotation.Nullable;
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import javax.microedition.khronos.egl.EGL10;
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import javax.microedition.khronos.egl.EGLConfig;
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import javax.microedition.khronos.egl.EGLContext;
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import javax.microedition.khronos.egl.EGLDisplay;
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import javax.microedition.khronos.egl.EGLSurface;
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/**
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* Holds EGL state and utility methods for handling an egl 1.0 EGLContext, an EGLDisplay,
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* and an EGLSurface.
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*/
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class EglBase10Impl implements EglBase10 {
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private static final String TAG = "EglBase10Impl";
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// This constant is taken from EGL14.EGL_CONTEXT_CLIENT_VERSION.
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private static final int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
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private static final EglConnection EGL_NO_CONNECTION = new EglConnection();
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private EGLSurface eglSurface = EGL10.EGL_NO_SURFACE;
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private EglConnection eglConnection;
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// EGL wrapper for an actual EGLContext.
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private static class Context implements EglBase10.Context {
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private final EGL10 egl;
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private final EGLContext eglContext;
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private final EGLConfig eglContextConfig;
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@Override
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public EGLContext getRawContext() {
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return eglContext;
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}
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@Override
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public long getNativeEglContext() {
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EGLContext previousContext = egl.eglGetCurrentContext();
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EGLDisplay currentDisplay = egl.eglGetCurrentDisplay();
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EGLSurface previousDrawSurface = egl.eglGetCurrentSurface(EGL10.EGL_DRAW);
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EGLSurface previousReadSurface = egl.eglGetCurrentSurface(EGL10.EGL_READ);
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EGLSurface tempEglSurface = null;
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if (currentDisplay == EGL10.EGL_NO_DISPLAY) {
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currentDisplay = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
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}
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try {
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if (previousContext != eglContext) {
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int[] surfaceAttribs = {EGL10.EGL_WIDTH, 1, EGL10.EGL_HEIGHT, 1, EGL10.EGL_NONE};
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tempEglSurface =
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egl.eglCreatePbufferSurface(currentDisplay, eglContextConfig, surfaceAttribs);
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if (!egl.eglMakeCurrent(currentDisplay, tempEglSurface, tempEglSurface, eglContext)) {
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throw new GLException(egl.eglGetError(),
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"Failed to make temporary EGL surface active: " + egl.eglGetError());
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}
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}
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return nativeGetCurrentNativeEGLContext();
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} finally {
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if (tempEglSurface != null) {
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egl.eglMakeCurrent(
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currentDisplay, previousDrawSurface, previousReadSurface, previousContext);
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egl.eglDestroySurface(currentDisplay, tempEglSurface);
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}
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}
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}
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public Context(EGL10 egl, EGLContext eglContext, EGLConfig eglContextConfig) {
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this.egl = egl;
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this.eglContext = eglContext;
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this.eglContextConfig = eglContextConfig;
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}
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}
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public static class EglConnection implements EglBase10.EglConnection {
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private final EGL10 egl;
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private final EGLContext eglContext;
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private final EGLDisplay eglDisplay;
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private final EGLConfig eglConfig;
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private final RefCountDelegate refCountDelegate;
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private EGLSurface currentSurface = EGL10.EGL_NO_SURFACE;
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public EglConnection(EGLContext sharedContext, int[] configAttributes) {
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egl = (EGL10) EGLContext.getEGL();
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eglDisplay = getEglDisplay(egl);
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eglConfig = getEglConfig(egl, eglDisplay, configAttributes);
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final int openGlesVersion = EglBase.getOpenGlesVersionFromConfig(configAttributes);
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Logging.d(TAG, "Using OpenGL ES version " + openGlesVersion);
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eglContext = createEglContext(egl, sharedContext, eglDisplay, eglConfig, openGlesVersion);
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// Ref count delegate with release callback.
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refCountDelegate = new RefCountDelegate(() -> {
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synchronized (EglBase.lock) {
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egl.eglMakeCurrent(
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eglDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT);
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}
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egl.eglDestroyContext(eglDisplay, eglContext);
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egl.eglTerminate(eglDisplay);
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currentSurface = EGL10.EGL_NO_SURFACE;
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});
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}
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// Returns a "null" EglConnection. Useful to represent a released instance with default values.
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private EglConnection() {
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egl = (EGL10) EGLContext.getEGL();
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eglContext = EGL10.EGL_NO_CONTEXT;
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eglDisplay = EGL10.EGL_NO_DISPLAY;
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eglConfig = null;
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refCountDelegate = new RefCountDelegate(() -> {});
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}
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@Override
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public void retain() {
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refCountDelegate.retain();
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}
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@Override
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public void release() {
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refCountDelegate.release();
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}
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@Override
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public EGL10 getEgl() {
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return egl;
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}
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@Override
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public EGLContext getContext() {
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return eglContext;
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}
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@Override
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public EGLDisplay getDisplay() {
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return eglDisplay;
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}
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@Override
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public EGLConfig getConfig() {
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return eglConfig;
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}
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public void makeCurrent(EGLSurface eglSurface) {
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if (egl.eglGetCurrentContext() == eglContext && currentSurface == eglSurface) {
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return;
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}
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synchronized (EglBase.lock) {
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if (!egl.eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext)) {
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throw new GLException(egl.eglGetError(),
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"eglMakeCurrent failed: 0x" + Integer.toHexString(egl.eglGetError()));
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}
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}
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currentSurface = eglSurface;
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}
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public void detachCurrent() {
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synchronized (EglBase.lock) {
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if (!egl.eglMakeCurrent(
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eglDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT)) {
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throw new GLException(egl.eglGetError(),
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"eglDetachCurrent failed: 0x" + Integer.toHexString(egl.eglGetError()));
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}
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}
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currentSurface = EGL10.EGL_NO_SURFACE;
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}
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}
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// Create a new context with the specified config type, sharing data with sharedContext.
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public EglBase10Impl(EGLContext sharedContext, int[] configAttributes) {
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this.eglConnection = new EglConnection(sharedContext, configAttributes);
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}
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public EglBase10Impl(EglConnection eglConnection) {
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this.eglConnection = eglConnection;
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this.eglConnection.retain();
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}
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@Override
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public void createSurface(Surface surface) {
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/**
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* We have to wrap Surface in a SurfaceHolder because for some reason eglCreateWindowSurface
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* couldn't actually take a Surface object until API 17. Older versions fortunately just call
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* SurfaceHolder.getSurface(), so we'll do that. No other methods are relevant.
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*/
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class FakeSurfaceHolder implements SurfaceHolder {
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private final Surface surface;
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FakeSurfaceHolder(Surface surface) {
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this.surface = surface;
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}
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@Override
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public void addCallback(Callback callback) {}
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@Override
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public void removeCallback(Callback callback) {}
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@Override
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public boolean isCreating() {
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return false;
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}
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@Deprecated
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@Override
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public void setType(int i) {}
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@Override
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public void setFixedSize(int i, int i2) {}
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@Override
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public void setSizeFromLayout() {}
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@Override
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public void setFormat(int i) {}
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@Override
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public void setKeepScreenOn(boolean b) {}
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@Nullable
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@Override
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public Canvas lockCanvas() {
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return null;
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}
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@Nullable
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@Override
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public Canvas lockCanvas(Rect rect) {
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return null;
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}
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@Override
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public void unlockCanvasAndPost(Canvas canvas) {}
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@Nullable
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@Override
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public Rect getSurfaceFrame() {
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return null;
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}
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@Override
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public Surface getSurface() {
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return surface;
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}
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}
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createSurfaceInternal(new FakeSurfaceHolder(surface));
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}
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// Create EGLSurface from the Android SurfaceTexture.
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@Override
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public void createSurface(SurfaceTexture surfaceTexture) {
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createSurfaceInternal(surfaceTexture);
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}
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// Create EGLSurface from either a SurfaceHolder or a SurfaceTexture.
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private void createSurfaceInternal(Object nativeWindow) {
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if (!(nativeWindow instanceof SurfaceHolder) && !(nativeWindow instanceof SurfaceTexture)) {
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throw new IllegalStateException("Input must be either a SurfaceHolder or SurfaceTexture");
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}
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checkIsNotReleased();
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if (eglSurface != EGL10.EGL_NO_SURFACE) {
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throw new RuntimeException("Already has an EGLSurface");
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}
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EGL10 egl = eglConnection.getEgl();
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int[] surfaceAttribs = {EGL10.EGL_NONE};
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eglSurface = egl.eglCreateWindowSurface(
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eglConnection.getDisplay(), eglConnection.getConfig(), nativeWindow, surfaceAttribs);
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if (eglSurface == EGL10.EGL_NO_SURFACE) {
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throw new GLException(egl.eglGetError(),
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"Failed to create window surface: 0x" + Integer.toHexString(egl.eglGetError()));
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}
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}
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// Create dummy 1x1 pixel buffer surface so the context can be made current.
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@Override
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public void createDummyPbufferSurface() {
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createPbufferSurface(1, 1);
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}
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@Override
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public void createPbufferSurface(int width, int height) {
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checkIsNotReleased();
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if (eglSurface != EGL10.EGL_NO_SURFACE) {
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throw new RuntimeException("Already has an EGLSurface");
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}
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EGL10 egl = eglConnection.getEgl();
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int[] surfaceAttribs = {EGL10.EGL_WIDTH, width, EGL10.EGL_HEIGHT, height, EGL10.EGL_NONE};
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eglSurface = egl.eglCreatePbufferSurface(
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eglConnection.getDisplay(), eglConnection.getConfig(), surfaceAttribs);
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if (eglSurface == EGL10.EGL_NO_SURFACE) {
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throw new GLException(egl.eglGetError(),
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"Failed to create pixel buffer surface with size " + width + "x" + height + ": 0x"
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+ Integer.toHexString(egl.eglGetError()));
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}
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}
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@Override
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public org.webrtc.EglBase.Context getEglBaseContext() {
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return new Context(
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eglConnection.getEgl(), eglConnection.getContext(), eglConnection.getConfig());
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}
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@Override
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public boolean hasSurface() {
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return eglSurface != EGL10.EGL_NO_SURFACE;
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}
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@Override
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public int surfaceWidth() {
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final int widthArray[] = new int[1];
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eglConnection.getEgl().eglQuerySurface(
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eglConnection.getDisplay(), eglSurface, EGL10.EGL_WIDTH, widthArray);
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return widthArray[0];
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}
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@Override
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public int surfaceHeight() {
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final int heightArray[] = new int[1];
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eglConnection.getEgl().eglQuerySurface(
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eglConnection.getDisplay(), eglSurface, EGL10.EGL_HEIGHT, heightArray);
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return heightArray[0];
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}
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@Override
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public void releaseSurface() {
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if (eglSurface != EGL10.EGL_NO_SURFACE) {
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eglConnection.getEgl().eglDestroySurface(eglConnection.getDisplay(), eglSurface);
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eglSurface = EGL10.EGL_NO_SURFACE;
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}
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}
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private void checkIsNotReleased() {
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if (eglConnection == EGL_NO_CONNECTION) {
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throw new RuntimeException("This object has been released");
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}
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}
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@Override
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public void release() {
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checkIsNotReleased();
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releaseSurface();
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eglConnection.release();
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eglConnection = EGL_NO_CONNECTION;
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}
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@Override
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public void makeCurrent() {
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checkIsNotReleased();
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if (eglSurface == EGL10.EGL_NO_SURFACE) {
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throw new RuntimeException("No EGLSurface - can't make current");
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}
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eglConnection.makeCurrent(eglSurface);
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}
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// Detach the current EGL context, so that it can be made current on another thread.
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@Override
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public void detachCurrent() {
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eglConnection.detachCurrent();
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}
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@Override
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public void swapBuffers() {
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checkIsNotReleased();
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if (eglSurface == EGL10.EGL_NO_SURFACE) {
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throw new RuntimeException("No EGLSurface - can't swap buffers");
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}
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synchronized (EglBase.lock) {
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eglConnection.getEgl().eglSwapBuffers(eglConnection.getDisplay(), eglSurface);
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}
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}
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@Override
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public void swapBuffers(long timeStampNs) {
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// Setting presentation time is not supported for EGL 1.0.
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swapBuffers();
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}
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// Return an EGLDisplay, or die trying.
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private static EGLDisplay getEglDisplay(EGL10 egl) {
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EGLDisplay eglDisplay = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
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if (eglDisplay == EGL10.EGL_NO_DISPLAY) {
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throw new GLException(egl.eglGetError(),
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"Unable to get EGL10 display: 0x" + Integer.toHexString(egl.eglGetError()));
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}
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int[] version = new int[2];
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if (!egl.eglInitialize(eglDisplay, version)) {
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throw new GLException(egl.eglGetError(),
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"Unable to initialize EGL10: 0x" + Integer.toHexString(egl.eglGetError()));
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}
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return eglDisplay;
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}
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// Return an EGLConfig, or die trying.
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private static EGLConfig getEglConfig(EGL10 egl, EGLDisplay eglDisplay, int[] configAttributes) {
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EGLConfig[] configs = new EGLConfig[1];
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int[] numConfigs = new int[1];
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if (!egl.eglChooseConfig(eglDisplay, configAttributes, configs, configs.length, numConfigs)) {
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throw new GLException(
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egl.eglGetError(), "eglChooseConfig failed: 0x" + Integer.toHexString(egl.eglGetError()));
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}
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if (numConfigs[0] <= 0) {
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throw new RuntimeException("Unable to find any matching EGL config");
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}
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final EGLConfig eglConfig = configs[0];
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if (eglConfig == null) {
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throw new RuntimeException("eglChooseConfig returned null");
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}
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return eglConfig;
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}
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// Return an EGLConfig, or die trying.
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private static EGLContext createEglContext(EGL10 egl, @Nullable EGLContext sharedContext,
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EGLDisplay eglDisplay, EGLConfig eglConfig, int openGlesVersion) {
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if (sharedContext != null && sharedContext == EGL10.EGL_NO_CONTEXT) {
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throw new RuntimeException("Invalid sharedContext");
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}
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int[] contextAttributes = {EGL_CONTEXT_CLIENT_VERSION, openGlesVersion, EGL10.EGL_NONE};
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EGLContext rootContext = sharedContext == null ? EGL10.EGL_NO_CONTEXT : sharedContext;
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final EGLContext eglContext;
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synchronized (EglBase.lock) {
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eglContext = egl.eglCreateContext(eglDisplay, eglConfig, rootContext, contextAttributes);
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}
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if (eglContext == EGL10.EGL_NO_CONTEXT) {
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throw new GLException(egl.eglGetError(),
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"Failed to create EGL context: 0x" + Integer.toHexString(egl.eglGetError()));
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}
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return eglContext;
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}
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private static native long nativeGetCurrentNativeEGLContext();
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}
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