webrtc_m130/sdk/android/src/java/org/webrtc/EglBase10Impl.java
Linus Nilsson f166fe245c Avoid excessive eglMakeCurrent calls
With shared EglConnections each client must ensure their EGLSurface
is made current every time they access the thread. This will lead to
unnecessary eglMakeCurrent calls when the EGLSurface is in fact already
current, such as when the EglConnection only has one client or when one
client accesses the thread without interruption.

Bug: b/217863437
Change-Id: I1b03daec4d5cd43af21fe9c168e3637f676b6fec
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/322322
Reviewed-by: Ranveer Aggarwal‎ <ranvr@webrtc.org>
Commit-Queue: Linus Nilsson <lnilsson@webrtc.org>
Reviewed-by: Zoé Lepaul <xalep@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#40883}
2023-10-06 14:20:28 +00:00

449 lines
14 KiB
Java

/*
* Copyright 2015 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
package org.webrtc;
import android.graphics.Canvas;
import android.graphics.Rect;
import android.graphics.SurfaceTexture;
import android.opengl.GLException;
import android.view.Surface;
import android.view.SurfaceHolder;
import androidx.annotation.Nullable;
import javax.microedition.khronos.egl.EGL10;
import javax.microedition.khronos.egl.EGLConfig;
import javax.microedition.khronos.egl.EGLContext;
import javax.microedition.khronos.egl.EGLDisplay;
import javax.microedition.khronos.egl.EGLSurface;
/**
* Holds EGL state and utility methods for handling an egl 1.0 EGLContext, an EGLDisplay,
* and an EGLSurface.
*/
class EglBase10Impl implements EglBase10 {
private static final String TAG = "EglBase10Impl";
// This constant is taken from EGL14.EGL_CONTEXT_CLIENT_VERSION.
private static final int EGL_CONTEXT_CLIENT_VERSION = 0x3098;
private static final EglConnection EGL_NO_CONNECTION = new EglConnection();
private EGLSurface eglSurface = EGL10.EGL_NO_SURFACE;
private EglConnection eglConnection;
// EGL wrapper for an actual EGLContext.
private static class Context implements EglBase10.Context {
private final EGL10 egl;
private final EGLContext eglContext;
private final EGLConfig eglContextConfig;
@Override
public EGLContext getRawContext() {
return eglContext;
}
@Override
public long getNativeEglContext() {
EGLContext previousContext = egl.eglGetCurrentContext();
EGLDisplay currentDisplay = egl.eglGetCurrentDisplay();
EGLSurface previousDrawSurface = egl.eglGetCurrentSurface(EGL10.EGL_DRAW);
EGLSurface previousReadSurface = egl.eglGetCurrentSurface(EGL10.EGL_READ);
EGLSurface tempEglSurface = null;
if (currentDisplay == EGL10.EGL_NO_DISPLAY) {
currentDisplay = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
}
try {
if (previousContext != eglContext) {
int[] surfaceAttribs = {EGL10.EGL_WIDTH, 1, EGL10.EGL_HEIGHT, 1, EGL10.EGL_NONE};
tempEglSurface =
egl.eglCreatePbufferSurface(currentDisplay, eglContextConfig, surfaceAttribs);
if (!egl.eglMakeCurrent(currentDisplay, tempEglSurface, tempEglSurface, eglContext)) {
throw new GLException(egl.eglGetError(),
"Failed to make temporary EGL surface active: " + egl.eglGetError());
}
}
return nativeGetCurrentNativeEGLContext();
} finally {
if (tempEglSurface != null) {
egl.eglMakeCurrent(
currentDisplay, previousDrawSurface, previousReadSurface, previousContext);
egl.eglDestroySurface(currentDisplay, tempEglSurface);
}
}
}
public Context(EGL10 egl, EGLContext eglContext, EGLConfig eglContextConfig) {
this.egl = egl;
this.eglContext = eglContext;
this.eglContextConfig = eglContextConfig;
}
}
public static class EglConnection implements EglBase10.EglConnection {
private final EGL10 egl;
private final EGLContext eglContext;
private final EGLDisplay eglDisplay;
private final EGLConfig eglConfig;
private final RefCountDelegate refCountDelegate;
private EGLSurface currentSurface = EGL10.EGL_NO_SURFACE;
public EglConnection(EGLContext sharedContext, int[] configAttributes) {
egl = (EGL10) EGLContext.getEGL();
eglDisplay = getEglDisplay(egl);
eglConfig = getEglConfig(egl, eglDisplay, configAttributes);
final int openGlesVersion = EglBase.getOpenGlesVersionFromConfig(configAttributes);
Logging.d(TAG, "Using OpenGL ES version " + openGlesVersion);
eglContext = createEglContext(egl, sharedContext, eglDisplay, eglConfig, openGlesVersion);
// Ref count delegate with release callback.
refCountDelegate = new RefCountDelegate(() -> {
synchronized (EglBase.lock) {
egl.eglMakeCurrent(
eglDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT);
}
egl.eglDestroyContext(eglDisplay, eglContext);
egl.eglTerminate(eglDisplay);
currentSurface = EGL10.EGL_NO_SURFACE;
});
}
// Returns a "null" EglConnection. Useful to represent a released instance with default values.
private EglConnection() {
egl = (EGL10) EGLContext.getEGL();
eglContext = EGL10.EGL_NO_CONTEXT;
eglDisplay = EGL10.EGL_NO_DISPLAY;
eglConfig = null;
refCountDelegate = new RefCountDelegate(() -> {});
}
@Override
public void retain() {
refCountDelegate.retain();
}
@Override
public void release() {
refCountDelegate.release();
}
@Override
public EGL10 getEgl() {
return egl;
}
@Override
public EGLContext getContext() {
return eglContext;
}
@Override
public EGLDisplay getDisplay() {
return eglDisplay;
}
@Override
public EGLConfig getConfig() {
return eglConfig;
}
public void makeCurrent(EGLSurface eglSurface) {
if (egl.eglGetCurrentContext() == eglContext && currentSurface == eglSurface) {
return;
}
synchronized (EglBase.lock) {
if (!egl.eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext)) {
throw new GLException(egl.eglGetError(),
"eglMakeCurrent failed: 0x" + Integer.toHexString(egl.eglGetError()));
}
}
currentSurface = eglSurface;
}
public void detachCurrent() {
synchronized (EglBase.lock) {
if (!egl.eglMakeCurrent(
eglDisplay, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_SURFACE, EGL10.EGL_NO_CONTEXT)) {
throw new GLException(egl.eglGetError(),
"eglDetachCurrent failed: 0x" + Integer.toHexString(egl.eglGetError()));
}
}
currentSurface = EGL10.EGL_NO_SURFACE;
}
}
// Create a new context with the specified config type, sharing data with sharedContext.
public EglBase10Impl(EGLContext sharedContext, int[] configAttributes) {
this.eglConnection = new EglConnection(sharedContext, configAttributes);
}
public EglBase10Impl(EglConnection eglConnection) {
this.eglConnection = eglConnection;
this.eglConnection.retain();
}
@Override
public void createSurface(Surface surface) {
/**
* We have to wrap Surface in a SurfaceHolder because for some reason eglCreateWindowSurface
* couldn't actually take a Surface object until API 17. Older versions fortunately just call
* SurfaceHolder.getSurface(), so we'll do that. No other methods are relevant.
*/
class FakeSurfaceHolder implements SurfaceHolder {
private final Surface surface;
FakeSurfaceHolder(Surface surface) {
this.surface = surface;
}
@Override
public void addCallback(Callback callback) {}
@Override
public void removeCallback(Callback callback) {}
@Override
public boolean isCreating() {
return false;
}
@Deprecated
@Override
public void setType(int i) {}
@Override
public void setFixedSize(int i, int i2) {}
@Override
public void setSizeFromLayout() {}
@Override
public void setFormat(int i) {}
@Override
public void setKeepScreenOn(boolean b) {}
@Nullable
@Override
public Canvas lockCanvas() {
return null;
}
@Nullable
@Override
public Canvas lockCanvas(Rect rect) {
return null;
}
@Override
public void unlockCanvasAndPost(Canvas canvas) {}
@Nullable
@Override
public Rect getSurfaceFrame() {
return null;
}
@Override
public Surface getSurface() {
return surface;
}
}
createSurfaceInternal(new FakeSurfaceHolder(surface));
}
// Create EGLSurface from the Android SurfaceTexture.
@Override
public void createSurface(SurfaceTexture surfaceTexture) {
createSurfaceInternal(surfaceTexture);
}
// Create EGLSurface from either a SurfaceHolder or a SurfaceTexture.
private void createSurfaceInternal(Object nativeWindow) {
if (!(nativeWindow instanceof SurfaceHolder) && !(nativeWindow instanceof SurfaceTexture)) {
throw new IllegalStateException("Input must be either a SurfaceHolder or SurfaceTexture");
}
checkIsNotReleased();
if (eglSurface != EGL10.EGL_NO_SURFACE) {
throw new RuntimeException("Already has an EGLSurface");
}
EGL10 egl = eglConnection.getEgl();
int[] surfaceAttribs = {EGL10.EGL_NONE};
eglSurface = egl.eglCreateWindowSurface(
eglConnection.getDisplay(), eglConnection.getConfig(), nativeWindow, surfaceAttribs);
if (eglSurface == EGL10.EGL_NO_SURFACE) {
throw new GLException(egl.eglGetError(),
"Failed to create window surface: 0x" + Integer.toHexString(egl.eglGetError()));
}
}
// Create dummy 1x1 pixel buffer surface so the context can be made current.
@Override
public void createDummyPbufferSurface() {
createPbufferSurface(1, 1);
}
@Override
public void createPbufferSurface(int width, int height) {
checkIsNotReleased();
if (eglSurface != EGL10.EGL_NO_SURFACE) {
throw new RuntimeException("Already has an EGLSurface");
}
EGL10 egl = eglConnection.getEgl();
int[] surfaceAttribs = {EGL10.EGL_WIDTH, width, EGL10.EGL_HEIGHT, height, EGL10.EGL_NONE};
eglSurface = egl.eglCreatePbufferSurface(
eglConnection.getDisplay(), eglConnection.getConfig(), surfaceAttribs);
if (eglSurface == EGL10.EGL_NO_SURFACE) {
throw new GLException(egl.eglGetError(),
"Failed to create pixel buffer surface with size " + width + "x" + height + ": 0x"
+ Integer.toHexString(egl.eglGetError()));
}
}
@Override
public org.webrtc.EglBase.Context getEglBaseContext() {
return new Context(
eglConnection.getEgl(), eglConnection.getContext(), eglConnection.getConfig());
}
@Override
public boolean hasSurface() {
return eglSurface != EGL10.EGL_NO_SURFACE;
}
@Override
public int surfaceWidth() {
final int widthArray[] = new int[1];
eglConnection.getEgl().eglQuerySurface(
eglConnection.getDisplay(), eglSurface, EGL10.EGL_WIDTH, widthArray);
return widthArray[0];
}
@Override
public int surfaceHeight() {
final int heightArray[] = new int[1];
eglConnection.getEgl().eglQuerySurface(
eglConnection.getDisplay(), eglSurface, EGL10.EGL_HEIGHT, heightArray);
return heightArray[0];
}
@Override
public void releaseSurface() {
if (eglSurface != EGL10.EGL_NO_SURFACE) {
eglConnection.getEgl().eglDestroySurface(eglConnection.getDisplay(), eglSurface);
eglSurface = EGL10.EGL_NO_SURFACE;
}
}
private void checkIsNotReleased() {
if (eglConnection == EGL_NO_CONNECTION) {
throw new RuntimeException("This object has been released");
}
}
@Override
public void release() {
checkIsNotReleased();
releaseSurface();
eglConnection.release();
eglConnection = EGL_NO_CONNECTION;
}
@Override
public void makeCurrent() {
checkIsNotReleased();
if (eglSurface == EGL10.EGL_NO_SURFACE) {
throw new RuntimeException("No EGLSurface - can't make current");
}
eglConnection.makeCurrent(eglSurface);
}
// Detach the current EGL context, so that it can be made current on another thread.
@Override
public void detachCurrent() {
eglConnection.detachCurrent();
}
@Override
public void swapBuffers() {
checkIsNotReleased();
if (eglSurface == EGL10.EGL_NO_SURFACE) {
throw new RuntimeException("No EGLSurface - can't swap buffers");
}
synchronized (EglBase.lock) {
eglConnection.getEgl().eglSwapBuffers(eglConnection.getDisplay(), eglSurface);
}
}
@Override
public void swapBuffers(long timeStampNs) {
// Setting presentation time is not supported for EGL 1.0.
swapBuffers();
}
// Return an EGLDisplay, or die trying.
private static EGLDisplay getEglDisplay(EGL10 egl) {
EGLDisplay eglDisplay = egl.eglGetDisplay(EGL10.EGL_DEFAULT_DISPLAY);
if (eglDisplay == EGL10.EGL_NO_DISPLAY) {
throw new GLException(egl.eglGetError(),
"Unable to get EGL10 display: 0x" + Integer.toHexString(egl.eglGetError()));
}
int[] version = new int[2];
if (!egl.eglInitialize(eglDisplay, version)) {
throw new GLException(egl.eglGetError(),
"Unable to initialize EGL10: 0x" + Integer.toHexString(egl.eglGetError()));
}
return eglDisplay;
}
// Return an EGLConfig, or die trying.
private static EGLConfig getEglConfig(EGL10 egl, EGLDisplay eglDisplay, int[] configAttributes) {
EGLConfig[] configs = new EGLConfig[1];
int[] numConfigs = new int[1];
if (!egl.eglChooseConfig(eglDisplay, configAttributes, configs, configs.length, numConfigs)) {
throw new GLException(
egl.eglGetError(), "eglChooseConfig failed: 0x" + Integer.toHexString(egl.eglGetError()));
}
if (numConfigs[0] <= 0) {
throw new RuntimeException("Unable to find any matching EGL config");
}
final EGLConfig eglConfig = configs[0];
if (eglConfig == null) {
throw new RuntimeException("eglChooseConfig returned null");
}
return eglConfig;
}
// Return an EGLConfig, or die trying.
private static EGLContext createEglContext(EGL10 egl, @Nullable EGLContext sharedContext,
EGLDisplay eglDisplay, EGLConfig eglConfig, int openGlesVersion) {
if (sharedContext != null && sharedContext == EGL10.EGL_NO_CONTEXT) {
throw new RuntimeException("Invalid sharedContext");
}
int[] contextAttributes = {EGL_CONTEXT_CLIENT_VERSION, openGlesVersion, EGL10.EGL_NONE};
EGLContext rootContext = sharedContext == null ? EGL10.EGL_NO_CONTEXT : sharedContext;
final EGLContext eglContext;
synchronized (EglBase.lock) {
eglContext = egl.eglCreateContext(eglDisplay, eglConfig, rootContext, contextAttributes);
}
if (eglContext == EGL10.EGL_NO_CONTEXT) {
throw new GLException(egl.eglGetError(),
"Failed to create EGL context: 0x" + Integer.toHexString(egl.eglGetError()));
}
return eglContext;
}
private static native long nativeGetCurrentNativeEGLContext();
}