Byoungchan Lee c41093b0be Add ability to build XCFramework for iOS
To build XCFramework, changed build_ios_libs.py to support
target pairs (environment, arch).
Also, changed default architecture to include the Arm64 iOS Simulator
and not the x86 iOS Simulator.
Mac Catalyst (target_environment = "catalyst") builds can also
be achieved in the same way, but at the moment, Mac Catalyst builds fail,
so I skipped them from the active arch.

Bug: webrtc:12372, webrtc:11516
Change-Id: I3f07ded81c7d0bdecc69a903b32e06c4ab63cee2
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/202160
Reviewed-by: Mirko Bonadei <mbonadei@webrtc.org>
Reviewed-by: Kári Helgason <kthelgason@webrtc.org>
Commit-Queue: Mirko Bonadei <mbonadei@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34420}
2021-07-06 11:23:00 +00:00
2021-06-29 10:19:11 +00:00
2021-06-21 22:21:04 +00:00
2021-07-05 15:50:18 +00:00
2021-01-20 15:01:07 +00:00
2021-04-26 16:39:07 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See here for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
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