Henrik Boström c262375415 Add test for preferring RTX payload to be "primary codec + 1".
Adds test coverage for the following mitigations (need both to pass):
1. https://webrtc-review.googlesource.com/c/src/+/375847
2. https://webrtc-review.googlesource.com/c/src/+/376022

Like the comment says, this is neither mandated by the spec or
guaranteed, but when the number of codecs is quite small like it is in
this test it will be true for all RTX codecs.

Bug: webrtc:360058654
Change-Id: Ib73cea59d06a62390dd039eb2dc04677d6178460
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/375865
Reviewed-by: Ilya Nikolaevskiy <ilnik@webrtc.org>
Commit-Queue: Henrik Boström <hbos@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#43841}
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2024-05-27 12:46:57 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See here for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
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