as required by https://aomediacodec.github.io/av1-rtp-spec/#72-sdp-parameters Also unify usage of profile fmtp parameter. Most notably this causes SDP answers to include the default values. These default values correspond to libaom's default values for AV1E_SET_TARGET_SEQ_LEVEL_IDX, AV1E_SET_TIER_MASK as used in https://source.chromium.org/chromium/chromium/src/+/main:third_party/libaom/source/libaom/aom/aomcx.h and g_profile in aom_codec_enc_cfg https://source.chromium.org/chromium/chromium/src/+/main:third_party/libaom/source/libaom/aom/aom_encoder.h;l=415;drc=b58207f5aecc39db7d3da766e7d171e5d2c3598e Note: AV1 is inconsistently cased in variable/struct/method/class names. The canonical casing should probably be "Av1" since it is an acronym standing for "AOMedia Video 1". BUG=webrtc:15703 Change-Id: I11864b7666fea906cd1a0759c7ad45997beab90e Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/331360 Reviewed-by: Sergey Silkin <ssilkin@webrtc.org> Reviewed-by: Harald Alvestrand <hta@webrtc.org> Commit-Queue: Philipp Hancke <phancke@microsoft.com> Cr-Commit-Position: refs/heads/main@{#41654}
How to write code in the api/ directory
Mostly, just follow the regular style guide, but:
- Note that
api/code is not exempt from the “.hand.ccfiles come in pairs” rule, so if you declare something inapi/path/to/foo.h, it should be defined inapi/path/to/foo.cc. - Headers in
api/should, if possible, not#includeheaders outsideapi/. It’s not always possible to avoid this, but be aware that it adds to a small mountain of technical debt that we’re trying to shrink. .ccfiles inapi/, on the other hand, are free to#includeheaders outsideapi/.- Avoid structs in api, prefer classes.
The preferred way for api/ code to access non-api/ code is to call
it from a .cc file, so that users of our API headers won’t transitively
#include non-public headers.
For headers in api/ that need to refer to non-public types, forward
declarations are often a lesser evil than including non-public header files. The
usual rules still apply, though.
.cc files in api/ should preferably be kept reasonably small. If a
substantial implementation is needed, consider putting it with our non-public
code, and just call it from the api/ .cc file.
Avoid defining api with structs as it makes harder for the api to evolve. Your struct may gain invariant, or change how it represents data. Evolving struct from the api is particular challenging as it is designed to be used in other code bases and thus needs to be updated independetly from its usage. Class with accessors and setters makes such migration safer. See Google C++ style guide for more.
If you need to evolve existent struct in api, prefer first to convert it into a class.