Magnus Jedvert c040daec11 Android: Allow SurfaceTextureHelper.textureToYuv to be used for RGB frames
TBR=sakal@webrtc.org

Bug: b/69162554
Change-Id: I342777a1cc961346a3e61408d02fbc6a16b7b633
Reviewed-on: https://webrtc-review.googlesource.com/24101
Reviewed-by: Magnus Jedvert <magjed@webrtc.org>
Commit-Queue: Magnus Jedvert <magjed@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#20748}
2017-11-18 11:07:28 +00:00
2017-11-16 18:25:33 +00:00
2017-11-15 13:31:51 +00:00
2017-11-16 08:50:44 +00:00
.gn
2017-09-25 15:34:41 +00:00
2017-09-15 04:25:06 +00:00
2017-09-15 04:25:06 +00:00
2017-09-15 04:25:06 +00:00
2017-09-15 04:25:06 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
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