webrtc_m130/modules/audio_device/include/audio_device_factory.h
Mirko Bonadei 317a1f09ed Use std::make_unique instead of absl::make_unique.
WebRTC is now using C++14 so there is no need to use the Abseil version
of std::make_unique.

This CL has been created with the following steps:

git grep -l absl::make_unique | sort | uniq > /tmp/make_unique.txt
git grep -l absl::WrapUnique | sort | uniq > /tmp/wrap_unique.txt
git grep -l "#include <memory>" | sort | uniq > /tmp/memory.txt

diff --new-line-format="" --unchanged-line-format="" \
  /tmp/make_unique.txt /tmp/wrap_unique.txt | sort | \
  uniq > /tmp/only_make_unique.txt
diff --new-line-format="" --unchanged-line-format="" \
  /tmp/only_make_unique.txt /tmp/memory.txt | \
  xargs grep -l "absl/memory" > /tmp/add-memory.txt

git grep -l "\babsl::make_unique\b" | \
  xargs sed -i "s/\babsl::make_unique\b/std::make_unique/g"

git checkout PRESUBMIT.py abseil-in-webrtc.md

cat /tmp/add-memory.txt | \
  xargs sed -i \
  's/#include "absl\/memory\/memory.h"/#include <memory>/g'
git cl format
# Manual fix order of the new inserted #include <memory>

cat /tmp/only_make_unique | xargs grep -l "#include <memory>" | \
  xargs sed -i '/#include "absl\/memory\/memory.h"/d'

git ls-files | grep BUILD.gn | \
  xargs sed -i '/\/\/third_party\/abseil-cpp\/absl\/memory/d'

python tools_webrtc/gn_check_autofix.py \
  -m tryserver.webrtc -b linux_rel

# Repead the gn_check_autofix step for other platforms

git ls-files | grep BUILD.gn | \
  xargs sed -i 's/absl\/memory:memory/absl\/memory/g'
git cl format

Bug: webrtc:10945
Change-Id: I3fe28ea80f4dd3ba3cf28effd151d5e1f19aff89
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/153221
Commit-Queue: Mirko Bonadei <mbonadei@webrtc.org>
Reviewed-by: Alessio Bazzica <alessiob@webrtc.org>
Reviewed-by: Karl Wiberg <kwiberg@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#29209}
2019-09-17 15:47:29 +00:00

60 lines
2.2 KiB
C++

/*
* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_AUDIO_DEVICE_INCLUDE_AUDIO_DEVICE_FACTORY_H_
#define MODULES_AUDIO_DEVICE_INCLUDE_AUDIO_DEVICE_FACTORY_H_
#include <memory>
#include "api/task_queue/task_queue_factory.h"
#include "modules/audio_device/include/audio_device.h"
namespace webrtc {
// Creates an AudioDeviceModule (ADM) for Windows based on the Core Audio API.
// The creating thread must be a COM thread; otherwise nullptr will be returned.
// By default |automatic_restart| is set to true and it results in support for
// automatic restart of audio if e.g. the existing device is removed. If set to
// false, no attempt to restart audio is performed under these conditions.
//
// Example (assuming webrtc namespace):
//
// public:
// rtc::scoped_refptr<AudioDeviceModule> CreateAudioDevice() {
// task_queue_factory_ = CreateDefaultTaskQueueFactory();
// // Tell COM that this thread shall live in the MTA.
// com_initializer_ = std::make_unique<webrtc_win::ScopedCOMInitializer>(
// webrtc_win::ScopedCOMInitializer::kMTA);
// if (!com_initializer_->Succeeded()) {
// return nullptr;
// }
// // Create the ADM with support for automatic restart if devices are
// // unplugged.
// return CreateWindowsCoreAudioAudioDeviceModule(
// task_queue_factory_.get());
// }
//
// private:
// std::unique_ptr<webrtc_win::ScopedCOMInitializer> com_initializer_;
// std::unique_ptr<TaskQueueFactory> task_queue_factory_;
//
rtc::scoped_refptr<AudioDeviceModule> CreateWindowsCoreAudioAudioDeviceModule(
TaskQueueFactory* task_queue_factory,
bool automatic_restart = true);
rtc::scoped_refptr<AudioDeviceModuleForTest>
CreateWindowsCoreAudioAudioDeviceModuleForTest(
TaskQueueFactory* task_queue_factory,
bool automatic_restart = true);
} // namespace webrtc
#endif // MODULES_AUDIO_DEVICE_INCLUDE_AUDIO_DEVICE_FACTORY_H_