This CL removes the split of "desktop_capture" in 2 build targets (one for C++ and one for Obj-C++) by moving the C++ part to "desktop_capture" itself and keeping the Obj-C++ variant but allowing it to include .h files that are also part of "desktop_capture". This removes the build cycle between the two targets (which conceptually are the same target). Clients should never depend on "desktop_capture_objc", which will be linked by "desktop_capture" when needed. Bug: b/36882554 Change-Id: Id219a15e549275870c54375c07f00cfe704ab7cb Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/266743 Commit-Queue: Mirko Bonadei <mbonadei@webrtc.org> Reviewed-by: Oleh Prypin <oprypin@google.com> Cr-Commit-Position: refs/heads/main@{#37337}
…
…
…
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
Development
See here for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.
More info
- Official web site: http://www.webrtc.org
- Master source code repo: https://webrtc.googlesource.com/src
- Samples and reference apps: https://github.com/webrtc
- Mailing list: http://groups.google.com/group/discuss-webrtc
- Continuous build: https://ci.chromium.org/p/webrtc/g/ci/console
- Coding style guide
- Code of conduct
- Reporting bugs
- Documentation
Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Languages
C++
90.3%
Java
2.9%
C
2.2%
Objective-C++
2%
Python
1.3%
Other
1%