Ivo Creusen bdb5830d69 Add UMA histogram for native audio buffer size in ms
The Android native audio code asks the OS to provide an appropriate
buffer size for real-time audio playout. We should add logging for this
value so we can see what values are used in practice.

Bug: b/157429867
Change-Id: I111a74faefc0e77b5c98921804d6625cba1b84af
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/176126
Reviewed-by: Henrik Andreassson <henrika@webrtc.org>
Reviewed-by: Henrik Andreasson <henrika@chromium.org>
Commit-Queue: Ivo Creusen <ivoc@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#31368}
2020-05-27 14:33:50 +00:00
2018-10-05 14:40:21 +00:00
2020-05-14 08:05:37 +00:00
2020-02-27 14:27:23 +00:00
2020-05-26 12:51:28 +00:00
2019-10-28 12:27:50 +00:00
.gn
2020-03-18 18:04:41 +00:00
2020-05-14 08:05:37 +00:00
2020-03-30 12:15:56 +00:00
2018-07-23 15:28:48 +00:00
2020-04-16 11:08:43 +00:00
2020-05-23 08:30:10 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See here for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
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