Bug: webrtc:10155 Change-Id: I69a13c2c3980a2db1b2c2f75fd06e84b670745e0 Reviewed-on: https://webrtc-review.googlesource.com/c/123382 Reviewed-by: Ilya Nikolaevskiy <ilnik@webrtc.org> Commit-Queue: Erik Språng <sprang@webrtc.org> Cr-Commit-Position: refs/heads/master@{#26745}
238 lines
9.7 KiB
C++
238 lines
9.7 KiB
C++
/*
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* Copyright (c) 2019 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "video/encoder_bitrate_adjuster.h"
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#include <algorithm>
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#include "absl/memory/memory.h"
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#include "rtc_base/logging.h"
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#include "rtc_base/time_utils.h"
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namespace webrtc {
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constexpr int64_t EncoderBitrateAdjuster::kWindowSizeMs;
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constexpr size_t EncoderBitrateAdjuster::kMinFramesSinceLayoutChange;
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constexpr double EncoderBitrateAdjuster::kDefaultUtilizationFactor;
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EncoderBitrateAdjuster::EncoderBitrateAdjuster(const VideoCodec& codec_settings)
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: current_total_framerate_fps_(0),
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frames_since_layout_change_(0),
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min_bitrates_bps_{} {
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if (codec_settings.codecType == VideoCodecType::kVideoCodecVP9) {
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for (size_t si = 0; si < codec_settings.VP9().numberOfSpatialLayers; ++si) {
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if (codec_settings.spatialLayers[si].active) {
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min_bitrates_bps_[si] =
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std::max(codec_settings.minBitrate * 1000,
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codec_settings.spatialLayers[si].minBitrate * 1000);
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}
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}
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} else {
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for (size_t si = 0; si < codec_settings.numberOfSimulcastStreams; ++si) {
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if (codec_settings.simulcastStream[si].active) {
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min_bitrates_bps_[si] =
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std::max(codec_settings.minBitrate * 1000,
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codec_settings.simulcastStream[si].minBitrate * 1000);
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}
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}
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}
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}
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EncoderBitrateAdjuster::~EncoderBitrateAdjuster() = default;
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VideoBitrateAllocation EncoderBitrateAdjuster::AdjustRateAllocation(
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const VideoBitrateAllocation& bitrate_allocation,
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int framerate_fps) {
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current_bitrate_allocation_ = bitrate_allocation;
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current_total_framerate_fps_ = framerate_fps;
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// First check that overshoot detectors exist, and store per spatial layer
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// how many active temporal layers we have.
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size_t active_tls_[kMaxSpatialLayers] = {};
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for (size_t si = 0; si < kMaxSpatialLayers; ++si) {
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active_tls_[si] = 0;
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for (size_t ti = 0; ti < kMaxTemporalStreams; ++ti) {
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// Layer is enabled iff it has both positive bitrate and framerate target.
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if (bitrate_allocation.GetBitrate(si, ti) > 0 &&
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current_fps_allocation_[si].size() > ti &&
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current_fps_allocation_[si][ti] > 0) {
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++active_tls_[si];
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if (!overshoot_detectors_[si][ti]) {
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overshoot_detectors_[si][ti] =
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absl::make_unique<EncoderOvershootDetector>(kWindowSizeMs);
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frames_since_layout_change_ = 0;
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}
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} else if (overshoot_detectors_[si][ti]) {
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// Layer removed, destroy overshoot detector.
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overshoot_detectors_[si][ti].reset();
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frames_since_layout_change_ = 0;
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}
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}
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}
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// Next poll the overshoot detectors and populate the adjusted allocation.
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const int64_t now_ms = rtc::TimeMillis();
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VideoBitrateAllocation adjusted_allocation;
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for (size_t si = 0; si < kMaxSpatialLayers; ++si) {
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const uint32_t spatial_layer_bitrate_bps =
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bitrate_allocation.GetSpatialLayerSum(si);
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// Adjustment is done per spatial layer only (not per temporal layer).
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double utilization_factor;
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if (frames_since_layout_change_ < kMinFramesSinceLayoutChange) {
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utilization_factor = kDefaultUtilizationFactor;
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} else if (active_tls_[si] == 0 || spatial_layer_bitrate_bps == 0) {
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// No signaled temporal layers, or no bitrate set. Could either be unused
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// spatial layer or bitrate dynamic mode; pass bitrate through without any
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// change.
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utilization_factor = 1.0;
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} else if (active_tls_[si] == 1) {
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// A single active temporal layer, this might mean single layer or that
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// encoder does not support temporal layers. Merge target bitrates for
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// this spatial layer.
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RTC_DCHECK(overshoot_detectors_[si][0]);
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utilization_factor =
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overshoot_detectors_[si][0]->GetUtilizationFactor(now_ms).value_or(
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kDefaultUtilizationFactor);
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} else if (spatial_layer_bitrate_bps > 0) {
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// Multiple temporal layers enabled for this spatial layer. Update rate
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// for each of them and make a weighted average of utilization factors,
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// with bitrate fraction used as weight.
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// If any layer is missing a utilization factor, fall back to default.
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utilization_factor = 0.0;
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for (size_t ti = 0; ti < active_tls_[si]; ++ti) {
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RTC_DCHECK(overshoot_detectors_[si][ti]);
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const absl::optional<double> ti_utilization_factor =
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overshoot_detectors_[si][ti]->GetUtilizationFactor(now_ms);
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if (!ti_utilization_factor) {
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utilization_factor = kDefaultUtilizationFactor;
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break;
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}
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const double weight =
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static_cast<double>(bitrate_allocation.GetBitrate(si, ti)) /
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spatial_layer_bitrate_bps;
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utilization_factor += weight * ti_utilization_factor.value();
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}
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} else {
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RTC_NOTREACHED();
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}
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// Don't boost target bitrate if encoder is under-using.
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utilization_factor = std::max(utilization_factor, 1.0);
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// Don't reduce encoder target below 50%, in which case the frame dropper
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// should kick in instead.
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utilization_factor = std::min(utilization_factor, 2.0);
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if (min_bitrates_bps_[si] > 0 && spatial_layer_bitrate_bps > 0 &&
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min_bitrates_bps_[si] < spatial_layer_bitrate_bps) {
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// Make sure rate adjuster doesn't push target bitrate below minimum.
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utilization_factor = std::min(
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utilization_factor, static_cast<double>(spatial_layer_bitrate_bps) /
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min_bitrates_bps_[si]);
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}
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if (spatial_layer_bitrate_bps > 0) {
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RTC_LOG(LS_VERBOSE) << "Utilization factor for spatial index " << si
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<< ": " << utilization_factor;
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}
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// Populate the adjusted allocation with determined utilization factor.
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if (active_tls_[si] == 1 &&
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spatial_layer_bitrate_bps > bitrate_allocation.GetBitrate(si, 0)) {
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// Bitrate allocation indicates temporal layer usage, but encoder
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// does not seem to support it. Pipe all bitrate into a single
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// overshoot detector.
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uint32_t adjusted_layer_bitrate_bps = static_cast<uint32_t>(
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spatial_layer_bitrate_bps / utilization_factor + 0.5);
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adjusted_allocation.SetBitrate(si, 0, adjusted_layer_bitrate_bps);
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} else {
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for (size_t ti = 0; ti < kMaxTemporalStreams; ++ti) {
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if (bitrate_allocation.HasBitrate(si, ti)) {
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uint32_t adjusted_layer_bitrate_bps = static_cast<uint32_t>(
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bitrate_allocation.GetBitrate(si, ti) / utilization_factor + 0.5);
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adjusted_allocation.SetBitrate(si, ti, adjusted_layer_bitrate_bps);
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}
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}
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}
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// In case of rounding errors, add bitrate to TL0 until min bitrate
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// constraint has been met.
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const uint32_t adjusted_spatial_layer_sum =
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adjusted_allocation.GetSpatialLayerSum(si);
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if (spatial_layer_bitrate_bps > 0 &&
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adjusted_spatial_layer_sum < min_bitrates_bps_[si]) {
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adjusted_allocation.SetBitrate(si, 0,
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adjusted_allocation.GetBitrate(si, 0) +
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min_bitrates_bps_[si] -
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adjusted_spatial_layer_sum);
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}
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// Update all detectors with the new adjusted bitrate targets.
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for (size_t ti = 0; ti < kMaxTemporalStreams; ++ti) {
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const uint32_t layer_bitrate_bps = adjusted_allocation.GetBitrate(si, ti);
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// Overshoot detector may not exist, eg for ScreenshareLayers case.
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if (layer_bitrate_bps > 0 && overshoot_detectors_[si][ti]) {
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// Number of frames in this layer alone is not cumulative, so
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// subtract fps from any low temporal layer.
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const double fps_fraction =
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static_cast<double>(
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current_fps_allocation_[si][ti] -
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(ti == 0 ? 0 : current_fps_allocation_[si][ti - 1])) /
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VideoEncoder::EncoderInfo::kMaxFramerateFraction;
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overshoot_detectors_[si][ti]->SetTargetRate(
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DataRate::bps(layer_bitrate_bps),
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fps_fraction * current_total_framerate_fps_, now_ms);
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}
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}
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}
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return adjusted_allocation;
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}
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void EncoderBitrateAdjuster::OnEncoderInfo(
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const VideoEncoder::EncoderInfo& encoder_info) {
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// Copy allocation into current state and re-allocate.
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for (size_t si = 0; si < kMaxSpatialLayers; ++si) {
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current_fps_allocation_[si] = encoder_info.fps_allocation[si];
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}
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// Trigger re-allocation so that overshoot detectors have correct targets.
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AdjustRateAllocation(current_bitrate_allocation_,
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current_total_framerate_fps_);
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}
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void EncoderBitrateAdjuster::OnEncodedFrame(const EncodedImage& encoded_image,
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int temporal_index) {
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++frames_since_layout_change_;
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// Detectors may not exist, for instance if ScreenshareLayers is used.
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auto& detector =
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overshoot_detectors_[encoded_image.SpatialIndex().value_or(0)]
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[temporal_index];
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if (detector) {
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detector->OnEncodedFrame(encoded_image.size(), rtc::TimeMillis());
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}
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}
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void EncoderBitrateAdjuster::Reset() {
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for (size_t si = 0; si < kMaxSpatialLayers; ++si) {
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for (size_t ti = 0; ti < kMaxTemporalStreams; ++ti) {
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overshoot_detectors_[si][ti].reset();
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}
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}
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// Call AdjustRateAllocation() with the last know bitrate allocation, so that
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// the appropriate overuse detectors are immediately re-created.
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AdjustRateAllocation(current_bitrate_allocation_,
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current_total_framerate_fps_);
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}
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} // namespace webrtc
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