webrtc_m130/modules/audio_device/include/audio_device_default.h
Artem Titov 0f03973365 Separate test/fake_audio_device on API and implementation. Step 1.
Adding ability of injecting audio in end to end tests, that are using
WebRTC. It will be done in 3 steps:
1. Test/fake_audio_device will be moved to production part of WebRTC
source code and renamed to test_audio_device_module. Old header is
replaced with alias to the new one.
2. Internal usage of FakeAudioDevice will be switch to TestAudioDevice.
3. test/fake_audio_device will be removed.

This CL implements 1st step.

Bug: webrtc:8946
Change-Id: Ia8df5155d369d83b3c2818a1129f78dd0848b01f
Reviewed-on: https://webrtc-review.googlesource.com/59740
Commit-Queue: Artem Titov <titovartem@webrtc.org>
Reviewed-by: Karl Wiberg <kwiberg@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#22325}
2018-03-07 12:46:00 +00:00

131 lines
5.4 KiB
C++

/*
* Copyright (c) 2018 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef MODULES_AUDIO_DEVICE_INCLUDE_AUDIO_DEVICE_DEFAULT_H_
#define MODULES_AUDIO_DEVICE_INCLUDE_AUDIO_DEVICE_DEFAULT_H_
#include "modules/audio_device/include/audio_device.h"
namespace webrtc {
namespace webrtc_impl {
// AudioDeviceModuleDefault template adds default implementation for all
// AudioDeviceModule methods to the class, which inherits from
// AudioDeviceModuleDefault<T>.
template <typename T>
class AudioDeviceModuleDefault : public T {
public:
AudioDeviceModuleDefault() {}
virtual ~AudioDeviceModuleDefault() {}
int32_t RegisterAudioCallback(AudioTransport* audioCallback) override {
return 0;
}
int32_t Init() override { return 0; }
int32_t InitSpeaker() override { return 0; }
int32_t SetPlayoutDevice(uint16_t index) override { return 0; }
int32_t SetPlayoutDevice(
AudioDeviceModule::WindowsDeviceType device) override {
return 0;
}
int32_t SetStereoPlayout(bool enable) override { return 0; }
int32_t StopPlayout() override { return 0; }
int32_t InitMicrophone() override { return 0; }
int32_t SetRecordingDevice(uint16_t index) override { return 0; }
int32_t SetRecordingDevice(
AudioDeviceModule::WindowsDeviceType device) override {
return 0;
}
int32_t SetStereoRecording(bool enable) override { return 0; }
int32_t StopRecording() override { return 0; }
int32_t Terminate() override { return 0; }
int32_t ActiveAudioLayer(
AudioDeviceModule::AudioLayer* audioLayer) const override {
return 0;
}
bool Initialized() const override { return true; }
int16_t PlayoutDevices() override { return 0; }
int16_t RecordingDevices() override { return 0; }
int32_t PlayoutDeviceName(uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]) override {
return 0;
}
int32_t RecordingDeviceName(uint16_t index,
char name[kAdmMaxDeviceNameSize],
char guid[kAdmMaxGuidSize]) override {
return 0;
}
int32_t PlayoutIsAvailable(bool* available) override { return 0; }
int32_t InitPlayout() override { return 0; }
bool PlayoutIsInitialized() const override { return true; }
int32_t RecordingIsAvailable(bool* available) override { return 0; }
int32_t InitRecording() override { return 0; }
bool RecordingIsInitialized() const override { return true; }
int32_t StartPlayout() override { return 0; }
bool Playing() const override { return false; }
int32_t StartRecording() override { return 0; }
bool Recording() const override { return false; }
bool SpeakerIsInitialized() const override { return true; }
bool MicrophoneIsInitialized() const override { return true; }
int32_t SpeakerVolumeIsAvailable(bool* available) override { return 0; }
int32_t SetSpeakerVolume(uint32_t volume) override { return 0; }
int32_t SpeakerVolume(uint32_t* volume) const override { return 0; }
int32_t MaxSpeakerVolume(uint32_t* maxVolume) const override { return 0; }
int32_t MinSpeakerVolume(uint32_t* minVolume) const override { return 0; }
int32_t MicrophoneVolumeIsAvailable(bool* available) override { return 0; }
int32_t SetMicrophoneVolume(uint32_t volume) override { return 0; }
int32_t MicrophoneVolume(uint32_t* volume) const override { return 0; }
int32_t MaxMicrophoneVolume(uint32_t* maxVolume) const override { return 0; }
int32_t MinMicrophoneVolume(uint32_t* minVolume) const override { return 0; }
int32_t SpeakerMuteIsAvailable(bool* available) override { return 0; }
int32_t SetSpeakerMute(bool enable) override { return 0; }
int32_t SpeakerMute(bool* enabled) const override { return 0; }
int32_t MicrophoneMuteIsAvailable(bool* available) override { return 0; }
int32_t SetMicrophoneMute(bool enable) override { return 0; }
int32_t MicrophoneMute(bool* enabled) const override { return 0; }
int32_t StereoPlayoutIsAvailable(bool* available) const override {
*available = false;
return 0;
}
int32_t StereoPlayout(bool* enabled) const override { return 0; }
int32_t StereoRecordingIsAvailable(bool* available) const override {
*available = false;
return 0;
}
int32_t StereoRecording(bool* enabled) const override { return 0; }
int32_t PlayoutDelay(uint16_t* delayMS) const override {
*delayMS = 0;
return 0;
}
bool BuiltInAECIsAvailable() const override { return false; }
int32_t EnableBuiltInAEC(bool enable) override { return -1; }
bool BuiltInAGCIsAvailable() const override { return false; }
int32_t EnableBuiltInAGC(bool enable) override { return -1; }
bool BuiltInNSIsAvailable() const override { return false; }
int32_t EnableBuiltInNS(bool enable) override { return -1; }
#if defined(WEBRTC_IOS)
int GetPlayoutAudioParameters(AudioParameters* params) const override {
return -1;
}
int GetRecordAudioParameters(AudioParameters* params) const override {
return -1;
}
#endif // WEBRTC_IOS
};
} // namespace webrtc_impl
} // namespace webrtc
#endif // MODULES_AUDIO_DEVICE_INCLUDE_AUDIO_DEVICE_DEFAULT_H_