webrtc_m130/modules/pacing/prioritized_packet_queue_unittest.cc
Per K b9ba02c025 Prioritize audio resend before video resend and implement TTL.
Adds separate priorities for audio and video retranmission.
Done by adding an original type to RtpPacketToSend.

Add possiblity to set TTL for audio nack, video nack and video packet separately.
Oldest packet for these types are dropped when a new packet of that type is pushed to the pacer, or when the pacer switch current priority type to that priority.

Effect is that:
   -pacer queue does not grow unlimited for these types if a TTL has been set.
   -an old packet is not sent.

Bug: webrtc:15740
Change-Id: I38718bc570aebca54eacbded69824905f3694f41
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/331823
Commit-Queue: Per Kjellander <perkj@webrtc.org>
Reviewed-by: Erik Språng <sprang@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#41414}
2023-12-19 13:52:11 +00:00

545 lines
21 KiB
C++

/*
* Copyright (c) 2022 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "modules/pacing/prioritized_packet_queue.h"
#include <memory>
#include <utility>
#include "api/units/time_delta.h"
#include "modules/rtp_rtcp/include/rtp_rtcp_defines.h"
#include "modules/rtp_rtcp/source/rtp_packet_to_send.h"
#include "rtc_base/checks.h"
#include "test/gmock.h"
#include "test/gtest.h"
namespace webrtc {
namespace {
constexpr uint32_t kDefaultSsrc = 123;
constexpr int kDefaultPayloadSize = 789;
std::unique_ptr<RtpPacketToSend> CreatePacket(RtpPacketMediaType type,
uint16_t seq,
uint32_t ssrc = kDefaultSsrc,
bool is_key_frame = false) {
auto packet = std::make_unique<RtpPacketToSend>(/*extensions=*/nullptr);
packet->set_packet_type(type);
packet->SetSsrc(ssrc);
packet->SetSequenceNumber(seq);
packet->SetPayloadSize(kDefaultPayloadSize);
packet->set_is_key_frame(is_key_frame);
return packet;
}
std::unique_ptr<RtpPacketToSend> CreateRetransmissionPacket(
RtpPacketMediaType original_type,
uint16_t seq,
uint32_t ssrc = kDefaultSsrc) {
auto packet = std::make_unique<RtpPacketToSend>(/*extensions=*/nullptr);
packet->set_packet_type(original_type);
packet->set_packet_type(RtpPacketMediaType::kRetransmission);
RTC_DCHECK(packet->packet_type() == RtpPacketMediaType::kRetransmission);
if (original_type == RtpPacketMediaType::kVideo) {
RTC_DCHECK(packet->original_packet_type() ==
RtpPacketToSend::OriginalType::kVideo);
} else {
RTC_DCHECK(packet->original_packet_type() ==
RtpPacketToSend::OriginalType::kAudio);
}
packet->SetSsrc(ssrc);
packet->SetSequenceNumber(seq);
packet->SetPayloadSize(kDefaultPayloadSize);
return packet;
}
} // namespace
TEST(PrioritizedPacketQueue, ReturnsPacketsInPrioritizedOrder) {
Timestamp now = Timestamp::Zero();
PrioritizedPacketQueue queue(now);
// Add packets in low to high packet order.
queue.Push(now, CreatePacket(RtpPacketMediaType::kPadding, /*seq=*/1));
queue.Push(now, CreatePacket(RtpPacketMediaType::kVideo, /*seq=*/2));
queue.Push(now, CreatePacket(RtpPacketMediaType::kForwardErrorCorrection,
/*seq=*/3));
queue.Push(now,
CreateRetransmissionPacket(RtpPacketMediaType::kVideo, /*seq=*/4));
queue.Push(now,
CreateRetransmissionPacket(RtpPacketMediaType::kAudio, /*seq=*/5));
queue.Push(now, CreatePacket(RtpPacketMediaType::kAudio, /*seq=*/6));
// Packets should be returned in high to low order.
EXPECT_EQ(queue.Pop()->SequenceNumber(), 6);
// Audio and video retransmission has same prio, but video was enqueued first.
EXPECT_EQ(queue.Pop()->SequenceNumber(), 4);
EXPECT_EQ(queue.Pop()->SequenceNumber(), 5);
// Video and FEC prioritized equally - but video was enqueued first.
EXPECT_EQ(queue.Pop()->SequenceNumber(), 2);
EXPECT_EQ(queue.Pop()->SequenceNumber(), 3);
EXPECT_EQ(queue.Pop()->SequenceNumber(), 1);
}
TEST(PrioritizedPacketQueue,
PrioritizeAudioRetransmissionBeforeVideoRetransmissionIfConfigured) {
Timestamp now = Timestamp::Zero();
PrioritizedPacketQueue queue(now, /*prioritize_audio_retransmission=*/true);
// Add packets in low to high packet order.
queue.Push(now, CreatePacket(RtpPacketMediaType::kVideo, /*seq=*/3));
queue.Push(now,
CreateRetransmissionPacket(RtpPacketMediaType::kVideo, /*seq=*/4));
queue.Push(now,
CreateRetransmissionPacket(RtpPacketMediaType::kAudio, /*seq=*/5));
queue.Push(now, CreatePacket(RtpPacketMediaType::kAudio, /*seq=*/6));
// Packets should be returned in high to low order.
EXPECT_EQ(queue.Pop()->SequenceNumber(), 6);
EXPECT_EQ(queue.Pop()->SequenceNumber(), 5);
EXPECT_EQ(queue.Pop()->SequenceNumber(), 4);
}
TEST(PrioritizedPacketQueue, ReturnsEqualPrioPacketsInRoundRobinOrder) {
Timestamp now = Timestamp::Zero();
PrioritizedPacketQueue queue(now);
// Insert video packets (prioritized equally), simulating a simulcast-type use
// case.
queue.Push(now,
CreatePacket(RtpPacketMediaType::kVideo, /*seq=*/1, /*ssrc=*/100));
queue.Push(now,
CreatePacket(RtpPacketMediaType::kVideo, /*seq=*/2, /*ssrc=*/101));
queue.Push(now,
CreatePacket(RtpPacketMediaType::kVideo, /*seq=*/3, /*ssrc=*/101));
queue.Push(now,
CreatePacket(RtpPacketMediaType::kVideo, /*seq=*/4, /*ssrc=*/102));
queue.Push(now,
CreatePacket(RtpPacketMediaType::kVideo, /*seq=*/5, /*ssrc=*/102));
queue.Push(now,
CreatePacket(RtpPacketMediaType::kVideo, /*seq=*/6, /*ssrc=*/102));
queue.Push(now,
CreatePacket(RtpPacketMediaType::kVideo, /*seq=*/7, /*ssrc=*/102));
// First packet from each SSRC.
EXPECT_EQ(queue.Pop()->SequenceNumber(), 1);
EXPECT_EQ(queue.Pop()->SequenceNumber(), 2);
EXPECT_EQ(queue.Pop()->SequenceNumber(), 4);
// Second packets from streams that have packets left.
EXPECT_EQ(queue.Pop()->SequenceNumber(), 3);
EXPECT_EQ(queue.Pop()->SequenceNumber(), 5);
// Only packets from last stream remaining.
EXPECT_EQ(queue.Pop()->SequenceNumber(), 6);
EXPECT_EQ(queue.Pop()->SequenceNumber(), 7);
}
TEST(PrioritizedPacketQueue, ReportsSizeInPackets) {
PrioritizedPacketQueue queue(/*creation_time=*/Timestamp::Zero());
EXPECT_EQ(queue.SizeInPackets(), 0);
queue.Push(/*enqueue_time=*/Timestamp::Zero(),
CreatePacket(RtpPacketMediaType::kVideo,
/*seq_no=*/1));
EXPECT_EQ(queue.SizeInPackets(), 1);
queue.Pop();
EXPECT_EQ(queue.SizeInPackets(), 0);
}
TEST(PrioritizedPacketQueue, ReportsPayloadSize) {
PrioritizedPacketQueue queue(/*creation_time=*/Timestamp::Zero());
EXPECT_EQ(queue.SizeInPayloadBytes(), DataSize::Zero());
queue.Push(/*enqueue_time=*/Timestamp::Zero(),
CreatePacket(RtpPacketMediaType::kVideo,
/*seq_no=*/1));
EXPECT_EQ(queue.SizeInPayloadBytes(), DataSize::Bytes(kDefaultPayloadSize));
queue.Pop();
EXPECT_EQ(queue.SizeInPayloadBytes(), DataSize::Zero());
}
TEST(PrioritizedPacketQueue, ReportsPaddingSize) {
PrioritizedPacketQueue queue(/*creation_time=*/Timestamp::Zero());
EXPECT_EQ(queue.SizeInPayloadBytes(), DataSize::Zero());
static constexpr DataSize kPaddingSize = DataSize::Bytes(190);
auto packet = std::make_unique<RtpPacketToSend>(/*extensions=*/nullptr);
packet->set_packet_type(RtpPacketMediaType::kPadding);
packet->SetSsrc(kDefaultSsrc);
packet->SetSequenceNumber(/*seq=*/1);
packet->SetPadding(kPaddingSize.bytes());
queue.Push(/*enqueue_time=*/Timestamp::Zero(), std::move(packet));
EXPECT_EQ(queue.SizeInPayloadBytes(), kPaddingSize);
queue.Pop();
EXPECT_EQ(queue.SizeInPayloadBytes(), DataSize::Zero());
}
TEST(PrioritizedPacketQueue, ReportsOldestEnqueueTime) {
PrioritizedPacketQueue queue(/*creation_time=*/Timestamp::Zero());
EXPECT_EQ(queue.OldestEnqueueTime(), Timestamp::MinusInfinity());
// Add three packets, with the middle packet having higher prio.
queue.Push(Timestamp::Millis(10),
CreatePacket(RtpPacketMediaType::kPadding, /*seq=*/1));
queue.Push(Timestamp::Millis(20),
CreatePacket(RtpPacketMediaType::kVideo, /*seq=*/2));
queue.Push(Timestamp::Millis(30),
CreatePacket(RtpPacketMediaType::kPadding, /*seq=*/3));
EXPECT_EQ(queue.OldestEnqueueTime(), Timestamp::Millis(10));
queue.Pop(); // Pop packet with enqueue time 20.
EXPECT_EQ(queue.OldestEnqueueTime(), Timestamp::Millis(10));
queue.Pop(); // Pop packet with enqueue time 10.
EXPECT_EQ(queue.OldestEnqueueTime(), Timestamp::Millis(30));
queue.Pop(); // Pop packet with enqueue time 30, queue empty again.
EXPECT_EQ(queue.OldestEnqueueTime(), Timestamp::MinusInfinity());
}
TEST(PrioritizedPacketQueue, ReportsAverageQueueTime) {
PrioritizedPacketQueue queue(/*creation_time=*/Timestamp::Zero());
EXPECT_EQ(queue.AverageQueueTime(), TimeDelta::Zero());
// Add three packets, with the middle packet having higher prio.
queue.Push(Timestamp::Millis(10),
CreatePacket(RtpPacketMediaType::kPadding, /*seq=*/1));
queue.Push(Timestamp::Millis(20),
CreatePacket(RtpPacketMediaType::kVideo, /*seq=*/2));
queue.Push(Timestamp::Millis(30),
CreatePacket(RtpPacketMediaType::kPadding, /*seq=*/3));
queue.UpdateAverageQueueTime(Timestamp::Millis(40));
// Packets have waited 30, 20, 10 ms -> average = 20ms.
EXPECT_EQ(queue.AverageQueueTime(), TimeDelta::Millis(20));
queue.Pop(); // Pop packet with enqueue time 20.
EXPECT_EQ(queue.AverageQueueTime(), TimeDelta::Millis(20));
queue.Pop(); // Pop packet with enqueue time 10.
EXPECT_EQ(queue.AverageQueueTime(), TimeDelta::Millis(10));
queue.Pop(); // Pop packet with enqueue time 30, queue empty again.
EXPECT_EQ(queue.AverageQueueTime(), TimeDelta::Zero());
}
TEST(PrioritizedPacketQueue, SubtractsPusedTimeFromAverageQueueTime) {
PrioritizedPacketQueue queue(/*creation_time=*/Timestamp::Zero());
EXPECT_EQ(queue.AverageQueueTime(), TimeDelta::Zero());
// Add a packet and then enable paused state.
queue.Push(Timestamp::Millis(100),
CreatePacket(RtpPacketMediaType::kPadding, /*seq=*/1));
queue.SetPauseState(true, Timestamp::Millis(600));
EXPECT_EQ(queue.AverageQueueTime(), TimeDelta::Millis(500));
// Enqueue a packet 500ms into the paused state. Queue time of
// original packet is still seen as 500ms and new one has 0ms giving
// an average of 250ms.
queue.Push(Timestamp::Millis(1100),
CreatePacket(RtpPacketMediaType::kVideo, /*seq=*/2));
EXPECT_EQ(queue.AverageQueueTime(), TimeDelta::Millis(250));
// Unpause some time later, queue time still unchanged.
queue.SetPauseState(false, Timestamp::Millis(1600));
EXPECT_EQ(queue.AverageQueueTime(), TimeDelta::Millis(250));
// Update queue time 500ms after pause state ended.
queue.UpdateAverageQueueTime(Timestamp::Millis(2100));
EXPECT_EQ(queue.AverageQueueTime(), TimeDelta::Millis(750));
}
TEST(PrioritizedPacketQueue, ReportsLeadingPacketEnqueueTime) {
PrioritizedPacketQueue queue(/*creation_time=*/Timestamp::Zero());
EXPECT_EQ(queue.LeadingPacketEnqueueTime(RtpPacketMediaType::kAudio),
Timestamp::MinusInfinity());
EXPECT_EQ(queue.LeadingPacketEnqueueTime(RtpPacketMediaType::kVideo),
Timestamp::MinusInfinity());
queue.Push(Timestamp::Millis(10),
CreatePacket(RtpPacketMediaType::kVideo, /*seq=*/1));
EXPECT_EQ(queue.LeadingPacketEnqueueTime(RtpPacketMediaType::kAudio),
Timestamp::MinusInfinity());
EXPECT_EQ(queue.LeadingPacketEnqueueTime(RtpPacketMediaType::kVideo),
Timestamp::Millis(10));
queue.Push(Timestamp::Millis(20),
CreatePacket(RtpPacketMediaType::kAudio, /*seq=*/2));
EXPECT_EQ(queue.LeadingPacketEnqueueTime(RtpPacketMediaType::kAudio),
Timestamp::Millis(20));
EXPECT_EQ(queue.LeadingPacketEnqueueTime(RtpPacketMediaType::kVideo),
Timestamp::Millis(10));
queue.Pop(); // Pop audio packet.
EXPECT_EQ(queue.LeadingPacketEnqueueTime(RtpPacketMediaType::kAudio),
Timestamp::MinusInfinity());
EXPECT_EQ(queue.LeadingPacketEnqueueTime(RtpPacketMediaType::kVideo),
Timestamp::Millis(10));
queue.Pop(); // Pop video packet.
EXPECT_EQ(queue.LeadingPacketEnqueueTime(RtpPacketMediaType::kAudio),
Timestamp::MinusInfinity());
EXPECT_EQ(queue.LeadingPacketEnqueueTime(RtpPacketMediaType::kVideo),
Timestamp::MinusInfinity());
}
TEST(PrioritizedPacketQueue, ReportsLeadingPacketEnqueueTimeForRetransmission) {
PrioritizedPacketQueue queue(/*creation_time=*/Timestamp::Zero(),
/*prioritize_audio_retransmission=*/true);
EXPECT_EQ(queue.LeadingPacketEnqueueTimeForRetransmission(),
Timestamp::PlusInfinity());
queue.Push(Timestamp::Millis(10),
CreateRetransmissionPacket(RtpPacketMediaType::kVideo, /*seq=*/1));
queue.Push(Timestamp::Millis(11),
CreateRetransmissionPacket(RtpPacketMediaType::kAudio, /*seq=*/2));
EXPECT_EQ(queue.LeadingPacketEnqueueTimeForRetransmission(),
Timestamp::Millis(10));
queue.Pop(); // Pop audio retransmission since it has higher prio.
EXPECT_EQ(queue.LeadingPacketEnqueueTimeForRetransmission(),
Timestamp::Millis(10));
queue.Pop(); // Pop video retransmission.
EXPECT_EQ(queue.LeadingPacketEnqueueTimeForRetransmission(),
Timestamp::PlusInfinity());
}
TEST(PrioritizedPacketQueue,
PushAndPopUpdatesSizeInPacketsPerRtpPacketMediaType) {
Timestamp now = Timestamp::Zero();
PrioritizedPacketQueue queue(now);
// Initially all sizes are zero.
for (size_t i = 0; i < kNumMediaTypes; ++i) {
EXPECT_EQ(queue.SizeInPacketsPerRtpPacketMediaType()[i], 0);
}
// Push packets.
queue.Push(now, CreatePacket(RtpPacketMediaType::kAudio, 1));
EXPECT_EQ(queue.SizeInPacketsPerRtpPacketMediaType()[static_cast<size_t>(
RtpPacketMediaType::kAudio)],
1);
queue.Push(now, CreatePacket(RtpPacketMediaType::kVideo, 2));
EXPECT_EQ(queue.SizeInPacketsPerRtpPacketMediaType()[static_cast<size_t>(
RtpPacketMediaType::kVideo)],
1);
queue.Push(now, CreateRetransmissionPacket(RtpPacketMediaType::kVideo, 3));
EXPECT_EQ(queue.SizeInPacketsPerRtpPacketMediaType()[static_cast<size_t>(
RtpPacketMediaType::kRetransmission)],
1);
queue.Push(now, CreatePacket(RtpPacketMediaType::kForwardErrorCorrection, 4));
EXPECT_EQ(queue.SizeInPacketsPerRtpPacketMediaType()[static_cast<size_t>(
RtpPacketMediaType::kForwardErrorCorrection)],
1);
queue.Push(now, CreatePacket(RtpPacketMediaType::kPadding, 5));
EXPECT_EQ(queue.SizeInPacketsPerRtpPacketMediaType()[static_cast<size_t>(
RtpPacketMediaType::kPadding)],
1);
// Now all sizes are 1.
for (size_t i = 0; i < kNumMediaTypes; ++i) {
EXPECT_EQ(queue.SizeInPacketsPerRtpPacketMediaType()[i], 1);
}
// Popping happens in a priority order based on media type. This test does not
// assert what this order is, only that the counter for the popped packet's
// media type is decremented.
for (size_t i = 0; i < kNumMediaTypes; ++i) {
auto popped_packet = queue.Pop();
EXPECT_EQ(queue.SizeInPacketsPerRtpPacketMediaType()[static_cast<size_t>(
popped_packet->packet_type().value())],
0);
}
// We've popped all packets, so all sizes are zero.
for (size_t i = 0; i < kNumMediaTypes; ++i) {
EXPECT_EQ(queue.SizeInPacketsPerRtpPacketMediaType()[i], 0);
}
}
TEST(PrioritizedPacketQueue, ClearsPackets) {
Timestamp now = Timestamp::Zero();
PrioritizedPacketQueue queue(now);
const uint32_t kSsrc = 1;
// Add two packets of each type, all using the same SSRC.
int sequence_number = 0;
for (size_t i = 0; i < kNumMediaTypes; ++i) {
queue.Push(now, CreatePacket(static_cast<RtpPacketMediaType>(i),
sequence_number++, kSsrc));
queue.Push(now, CreatePacket(static_cast<RtpPacketMediaType>(i),
sequence_number++, kSsrc));
}
EXPECT_EQ(queue.SizeInPackets(), 2 * int{kNumMediaTypes});
// Remove all of them.
queue.RemovePacketsForSsrc(kSsrc);
EXPECT_TRUE(queue.Empty());
queue.RemovePacketsForSsrc(kSsrc);
EXPECT_TRUE(queue.Empty());
}
TEST(PrioritizedPacketQueue, ClearPacketsAffectsOnlySpecifiedSsrc) {
Timestamp now = Timestamp::Zero();
PrioritizedPacketQueue queue(now);
const uint32_t kRemovingSsrc = 1;
const uint32_t kStayingSsrc = 2;
// Add an audio packet and a retransmission for the SSRC we will remove,
// ensuring they are first in line.
queue.Push(
now, CreatePacket(RtpPacketMediaType::kAudio, /*seq=*/1, kRemovingSsrc));
queue.Push(now, CreateRetransmissionPacket(RtpPacketMediaType::kVideo,
/*seq=*/2, kRemovingSsrc));
// Add a video packet and a retransmission for the SSRC that will remain.
// The retransmission packets now both have pointers to their respective qeues
// from the same prio level.
queue.Push(now,
CreatePacket(RtpPacketMediaType::kVideo, /*seq=*/3, kStayingSsrc));
queue.Push(now, CreateRetransmissionPacket(RtpPacketMediaType::kVideo,
/*seq=*/4, kStayingSsrc));
EXPECT_EQ(queue.SizeInPackets(), 4);
// Clear the first two packets.
queue.RemovePacketsForSsrc(kRemovingSsrc);
EXPECT_EQ(queue.SizeInPackets(), 2);
// We should get the single remaining retransmission first, then the video
// packet.
EXPECT_EQ(queue.Pop()->SequenceNumber(), 4);
EXPECT_EQ(queue.Pop()->SequenceNumber(), 3);
EXPECT_TRUE(queue.Empty());
}
TEST(PrioritizedPacketQueue, ReportsKeyframePackets) {
Timestamp now = Timestamp::Zero();
PrioritizedPacketQueue queue(now);
const uint32_t kVideoSsrc1 = 1234;
const uint32_t kVideoSsrc2 = 2345;
EXPECT_FALSE(queue.HasKeyframePackets(kVideoSsrc1));
EXPECT_FALSE(queue.HasKeyframePackets(kVideoSsrc2));
queue.Push(now, CreatePacket(RtpPacketMediaType::kVideo, /*seq=*/1,
kVideoSsrc1, /*is_key_frame=*/true));
queue.Push(now, CreatePacket(RtpPacketMediaType::kVideo, /*seq=*/11,
kVideoSsrc2, /*is_key_frame=*/false));
EXPECT_TRUE(queue.HasKeyframePackets(kVideoSsrc1));
EXPECT_FALSE(queue.HasKeyframePackets(kVideoSsrc2));
queue.Push(now, CreatePacket(RtpPacketMediaType::kVideo, /*seq=*/2,
kVideoSsrc1, /*is_key_frame=*/true));
queue.Push(now, CreatePacket(RtpPacketMediaType::kVideo, /*seq=*/12,
kVideoSsrc2, /*is_key_frame=*/true));
EXPECT_TRUE(queue.HasKeyframePackets(kVideoSsrc1));
EXPECT_TRUE(queue.HasKeyframePackets(kVideoSsrc2));
queue.Push(now, CreatePacket(RtpPacketMediaType::kVideo, /*seq=*/3,
kVideoSsrc1, /*is_key_frame=*/false));
queue.Push(now, CreatePacket(RtpPacketMediaType::kVideo, /*seq=*/13,
kVideoSsrc2, /*is_key_frame=*/true));
EXPECT_TRUE(queue.HasKeyframePackets(kVideoSsrc1));
EXPECT_TRUE(queue.HasKeyframePackets(kVideoSsrc2));
EXPECT_EQ(queue.Pop()->SequenceNumber(), 1);
EXPECT_EQ(queue.Pop()->SequenceNumber(), 11);
EXPECT_TRUE(queue.HasKeyframePackets(kVideoSsrc1));
EXPECT_TRUE(queue.HasKeyframePackets(kVideoSsrc2));
EXPECT_EQ(queue.Pop()->SequenceNumber(), 2);
EXPECT_EQ(queue.Pop()->SequenceNumber(), 12);
EXPECT_FALSE(queue.HasKeyframePackets(kVideoSsrc1));
EXPECT_TRUE(queue.HasKeyframePackets(kVideoSsrc2));
queue.RemovePacketsForSsrc(kVideoSsrc2);
EXPECT_FALSE(queue.HasKeyframePackets(kVideoSsrc1));
EXPECT_FALSE(queue.HasKeyframePackets(kVideoSsrc2));
}
TEST(PrioritizedPacketQueue, PacketsDroppedIfNotPulledWithinTttl) {
Timestamp now = Timestamp::Zero();
PacketQueueTTL ttls;
ttls.audio_retransmission = TimeDelta::Millis(200);
PrioritizedPacketQueue queue(now, /*prioritize_audio_retransmission=*/true,
ttls);
queue.Push(now,
CreateRetransmissionPacket(RtpPacketMediaType::kAudio, /*seq=*/1));
now += ttls.audio_retransmission + TimeDelta::Millis(1);
EXPECT_EQ(queue.SizeInPackets(), 1);
queue.Push(now,
CreateRetransmissionPacket(RtpPacketMediaType::kAudio, /*seq=*/2));
EXPECT_EQ(queue.SizeInPackets(), 1);
EXPECT_EQ(queue.Pop()->SequenceNumber(), 2);
}
TEST(PrioritizedPacketQueue, DontSendPacketsAfterTttl) {
Timestamp now = Timestamp::Zero();
PacketQueueTTL ttls;
ttls.audio_retransmission = TimeDelta::Millis(200);
PrioritizedPacketQueue queue(now, /*prioritize_audio_retransmission=*/true,
ttls);
queue.Push(now,
CreateRetransmissionPacket(RtpPacketMediaType::kAudio, /*seq=*/1));
now += ttls.audio_retransmission + TimeDelta::Millis(1);
EXPECT_EQ(queue.SizeInPackets(), 1);
queue.Push(now, CreatePacket(RtpPacketMediaType::kVideo, /*seq=*/2));
queue.Push(now, CreatePacket(RtpPacketMediaType::kAudio, /*seq=*/3));
// Expect the old packet to have been removed since it was not popped in time.
EXPECT_EQ(queue.SizeInPackets(), 3);
EXPECT_EQ(queue.Pop()->SequenceNumber(), 3);
EXPECT_EQ(queue.SizeInPackets(), 1);
EXPECT_EQ(queue.Pop()->SequenceNumber(), 2);
EXPECT_EQ(queue.SizeInPackets(), 0);
}
TEST(PrioritizedPacketQueue,
SendsPacketsAfterTttlIfPrioHigherThanPushedPackets) {
Timestamp now = Timestamp::Zero();
PacketQueueTTL ttls;
ttls.audio_retransmission = TimeDelta::Millis(200);
PrioritizedPacketQueue queue(now, /*prioritize_audio_retransmission=*/true,
ttls);
queue.Push(now,
CreateRetransmissionPacket(RtpPacketMediaType::kAudio, /*seq=*/1));
now += ttls.audio_retransmission + TimeDelta::Millis(1);
EXPECT_EQ(queue.SizeInPackets(), 1);
queue.Push(now, CreatePacket(RtpPacketMediaType::kVideo, /*seq=*/2));
// This test just show that TTL is not enforced strictly. If a new audio
// packet had been queued before a packet was popped, the audio retransmission
// packet would have been dropped.
EXPECT_EQ(queue.SizeInPackets(), 2);
EXPECT_EQ(queue.Pop()->SequenceNumber(), 1);
EXPECT_EQ(queue.SizeInPackets(), 1);
}
} // namespace webrtc