We can avoid using the global now that field trials from Environment are used in NetEq. This allows running multiple instances in parallel with different settings. Bug: webrtc:42220378 Change-Id: Icff8539e3ae9b61c86bb393d9a313e786e032b93 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/359720 Reviewed-by: Björn Terelius <terelius@webrtc.org> Commit-Queue: Jakob Ivarsson <jakobi@webrtc.org> Reviewed-by: Danil Chapovalov <danilchap@webrtc.org> Cr-Commit-Position: refs/heads/main@{#42894}
…
…
…
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
Development
See here for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.
More info
- Official web site: http://www.webrtc.org
- Master source code repo: https://webrtc.googlesource.com/src
- Samples and reference apps: https://github.com/webrtc
- Mailing list: http://groups.google.com/group/discuss-webrtc
- Continuous build: https://ci.chromium.org/p/webrtc/g/ci/console
- Coding style guide
- Code of conduct
- Reporting bugs
- Documentation
Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Languages
C++
90.3%
Java
2.9%
C
2.2%
Objective-C++
2%
Python
1.3%
Other
1%