webrtc_m130/webrtc/video_send_stream.h
stefan@webrtc.org ef92755780 Have RTX be enabled by setting an RTX payload type instead of by setting an RTX SSRC.
This makes it easier to disable RTX by filtering out the RTX codec during call setup/signaling, and won't require that also the SSRCs are filtered out.

BUG=1811
R=mflodman@webrtc.org, pbos@webrtc.org

Review URL: https://webrtc-codereview.appspot.com/15629005

git-svn-id: http://webrtc.googlecode.com/svn/trunk@6335 4adac7df-926f-26a2-2b94-8c16560cd09d
2014-06-05 08:25:29 +00:00

185 lines
5.9 KiB
C++

/*
* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_VIDEO_SEND_STREAM_H_
#define WEBRTC_VIDEO_SEND_STREAM_H_
#include <map>
#include <string>
#include "webrtc/common_types.h"
#include "webrtc/config.h"
#include "webrtc/frame_callback.h"
#include "webrtc/video_renderer.h"
namespace webrtc {
class VideoEncoder;
// Class to deliver captured frame to the video send stream.
class VideoSendStreamInput {
public:
// These methods do not lock internally and must be called sequentially.
// If your application switches input sources synchronization must be done
// externally to make sure that any old frames are not delivered concurrently.
virtual void SwapFrame(I420VideoFrame* video_frame) = 0;
protected:
virtual ~VideoSendStreamInput() {}
};
class VideoSendStream {
public:
struct Stats {
Stats()
: input_frame_rate(0),
encode_frame_rate(0),
avg_delay_ms(0),
max_delay_ms(0),
suspended(false) {}
int input_frame_rate;
int encode_frame_rate;
int avg_delay_ms;
int max_delay_ms;
bool suspended;
std::string c_name;
std::map<uint32_t, StreamStats> substreams;
};
struct Config {
Config()
: pre_encode_callback(NULL),
post_encode_callback(NULL),
local_renderer(NULL),
render_delay_ms(0),
target_delay_ms(0),
pacing(false),
suspend_below_min_bitrate(false) {}
std::string ToString() const;
struct EncoderSettings {
EncoderSettings()
: payload_type(-1), encoder(NULL), encoder_settings(NULL) {}
std::string ToString() const;
std::string payload_name;
int payload_type;
// Uninitialized VideoEncoder instance to be used for encoding. Will be
// initialized from inside the VideoSendStream.
webrtc::VideoEncoder* encoder;
// TODO(pbos): Wire up encoder-specific settings.
// Encoder-specific settings, will be passed to the encoder during
// initialization.
void* encoder_settings;
// List of stream settings to encode (resolution, bitrates, framerate).
std::vector<VideoStream> streams;
} encoder_settings;
static const size_t kDefaultMaxPacketSize = 1500 - 40; // TCP over IPv4.
struct Rtp {
Rtp()
: max_packet_size(kDefaultMaxPacketSize),
min_transmit_bitrate_bps(0) {}
std::string ToString() const;
std::vector<uint32_t> ssrcs;
// Max RTP packet size delivered to send transport from VideoEngine.
size_t max_packet_size;
// Padding will be used up to this bitrate regardless of the bitrate
// produced by the encoder. Padding above what's actually produced by the
// encoder helps maintaining a higher bitrate estimate.
int min_transmit_bitrate_bps;
// RTP header extensions to use for this send stream.
std::vector<RtpExtension> extensions;
// See NackConfig for description.
NackConfig nack;
// See FecConfig for description.
FecConfig fec;
// Settings for RTP retransmission payload format, see RFC 4588 for
// details.
struct Rtx {
Rtx() : payload_type(-1) {}
std::string ToString() const;
// SSRCs to use for the RTX streams.
std::vector<uint32_t> ssrcs;
// Payload type to use for the RTX stream.
int payload_type;
} rtx;
// RTCP CNAME, see RFC 3550.
std::string c_name;
} rtp;
// Called for each I420 frame before encoding the frame. Can be used for
// effects, snapshots etc. 'NULL' disables the callback.
I420FrameCallback* pre_encode_callback;
// Called for each encoded frame, e.g. used for file storage. 'NULL'
// disables the callback.
EncodedFrameObserver* post_encode_callback;
// Renderer for local preview. The local renderer will be called even if
// sending hasn't started. 'NULL' disables local rendering.
VideoRenderer* local_renderer;
// Expected delay needed by the renderer, i.e. the frame will be delivered
// this many milliseconds, if possible, earlier than expected render time.
// Only valid if |local_renderer| is set.
int render_delay_ms;
// Target delay in milliseconds. A positive value indicates this stream is
// used for streaming instead of a real-time call.
int target_delay_ms;
// True if network a send-side packet buffer should be used to pace out
// packets onto the network.
bool pacing;
// True if the stream should be suspended when the available bitrate fall
// below the minimum configured bitrate. If this variable is false, the
// stream may send at a rate higher than the estimated available bitrate.
// Enabling suspend_below_min_bitrate will also enable pacing and padding,
// otherwise, the video will be unable to recover from suspension.
bool suspend_below_min_bitrate;
};
// Gets interface used to insert captured frames. Valid as long as the
// VideoSendStream is valid.
virtual VideoSendStreamInput* Input() = 0;
virtual void Start() = 0;
virtual void Stop() = 0;
// Set which streams to send. Must have at least as many SSRCs as configured
// in the config. Encoder settings are passed on to the encoder instance along
// with the VideoStream settings.
virtual bool ReconfigureVideoEncoder(const std::vector<VideoStream>& streams,
void* encoder_settings) = 0;
virtual Stats GetStats() const = 0;
protected:
virtual ~VideoSendStream() {}
};
} // namespace webrtc
#endif // WEBRTC_VIDEO_SEND_STREAM_H_