Michael Graczyk c204754b7a Allow more than 2 input channels in AudioProcessing.
The number of output channels is constrained to be equal to either 1 or the
number of input channels.

R=aluebs@webrtc.org, andrew@webrtc.org, pbos@webrtc.org

Review URL: https://codereview.webrtc.org/1226093007 .

Cr-Commit-Position: refs/heads/master@{#9619}
2015-07-23 04:06:16 +00:00

52 lines
1.6 KiB
C++

/*
* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "webrtc/common_audio/include/audio_util.h"
#include "webrtc/typedefs.h"
namespace webrtc {
void FloatToS16(const float* src, size_t size, int16_t* dest) {
for (size_t i = 0; i < size; ++i)
dest[i] = FloatToS16(src[i]);
}
void S16ToFloat(const int16_t* src, size_t size, float* dest) {
for (size_t i = 0; i < size; ++i)
dest[i] = S16ToFloat(src[i]);
}
void FloatS16ToS16(const float* src, size_t size, int16_t* dest) {
for (size_t i = 0; i < size; ++i)
dest[i] = FloatS16ToS16(src[i]);
}
void FloatToFloatS16(const float* src, size_t size, float* dest) {
for (size_t i = 0; i < size; ++i)
dest[i] = FloatToFloatS16(src[i]);
}
void FloatS16ToFloat(const float* src, size_t size, float* dest) {
for (size_t i = 0; i < size; ++i)
dest[i] = FloatS16ToFloat(src[i]);
}
template <>
void DownmixInterleavedToMono<int16_t>(const int16_t* interleaved,
int num_multichannel_frames,
int num_channels,
int16_t* deinterleaved) {
DownmixInterleavedToMonoImpl<int16_t, int32_t>(
interleaved, num_multichannel_frames, num_channels, deinterleaved);
}
} // namespace webrtc