webrtc_m130/audio/null_audio_poller.cc
Tomas Gunnarsson abdb470d00 Make MessageHandler cleanup optional.
As documented in webrtc:11908 this cleanup is fairly invasive and
when a part of a frequently executed code path, can be quite costly
in terms of performance overhead. This is currently the case with
synchronous calls between threads (Thread) as well with our proxy
api classes.

With this CL, all code in WebRTC should now either be using MessageHandlerAutoCleanup
or calling MessageHandler(false) explicitly.

Next steps will be to update external code to either depend on the
AutoCleanup variant, or call MessageHandler(false).

Changing the proxy classes to use TaskQueue set of concepts instead of
MessageHandler. This avoids the perf overhead related to the cleanup
above as well as incompatibility with the thread policy checks in
Thread that some current external users of the proxies would otherwise
run into (if we were to use Thread::Send() for synchronous call).

Following this we'll move the cleanup step into the AutoCleanup class
and an RTC_DCHECK that all calls to the MessageHandler are setting
the flag to false, before eventually removing the flag and make
MessageHandler pure virtual.

Bug: webrtc:11908
Change-Id: Idf4ff9bcc8438cb8c583777e282005e0bc511c8f
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/183442
Reviewed-by: Artem Titov <titovartem@webrtc.org>
Commit-Queue: Tommi <tommi@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#32049}
2020-09-07 12:57:15 +00:00

73 lines
2.2 KiB
C++

/*
* Copyright (c) 2017 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "audio/null_audio_poller.h"
#include <stddef.h>
#include "rtc_base/checks.h"
#include "rtc_base/location.h"
#include "rtc_base/thread.h"
#include "rtc_base/time_utils.h"
namespace webrtc {
namespace internal {
namespace {
constexpr int64_t kPollDelayMs = 10; // WebRTC uses 10ms by default
constexpr size_t kNumChannels = 1;
constexpr uint32_t kSamplesPerSecond = 48000; // 48kHz
constexpr size_t kNumSamples = kSamplesPerSecond / 100; // 10ms of samples
} // namespace
NullAudioPoller::NullAudioPoller(AudioTransport* audio_transport)
: MessageHandler(false),
audio_transport_(audio_transport),
reschedule_at_(rtc::TimeMillis() + kPollDelayMs) {
RTC_DCHECK(audio_transport);
OnMessage(nullptr); // Start the poll loop.
}
NullAudioPoller::~NullAudioPoller() {
RTC_DCHECK(thread_checker_.IsCurrent());
rtc::Thread::Current()->Clear(this);
}
void NullAudioPoller::OnMessage(rtc::Message* msg) {
RTC_DCHECK(thread_checker_.IsCurrent());
// Buffer to hold the audio samples.
int16_t buffer[kNumSamples * kNumChannels];
// Output variables from |NeedMorePlayData|.
size_t n_samples;
int64_t elapsed_time_ms;
int64_t ntp_time_ms;
audio_transport_->NeedMorePlayData(kNumSamples, sizeof(int16_t), kNumChannels,
kSamplesPerSecond, buffer, n_samples,
&elapsed_time_ms, &ntp_time_ms);
// Reschedule the next poll iteration. If, for some reason, the given
// reschedule time has already passed, reschedule as soon as possible.
int64_t now = rtc::TimeMillis();
if (reschedule_at_ < now) {
reschedule_at_ = now;
}
rtc::Thread::Current()->PostAt(RTC_FROM_HERE, reschedule_at_, this, 0);
// Loop after next will be kPollDelayMs later.
reschedule_at_ += kPollDelayMs;
}
} // namespace internal
} // namespace webrtc