Niels Möller b0cb4d1b5d Improve error handling for AsyncSSLSocket::OnConnectEvent
Don't DCHECK that network send is successful, it may fail, e.g., EPIPE
if remote end has disconnected.

Bug: None
Change-Id: I7ccff072420498b60fe16598110da91b01bfe7cb
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/229384
Reviewed-by: Taylor Brandstetter <deadbeef@webrtc.org>
Reviewed-by: Tommi <tommi@webrtc.org>
Commit-Queue: Niels Moller <nisse@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#34821}
2021-08-23 08:45:30 +00:00
2021-01-20 15:01:07 +00:00
2021-07-22 16:41:26 +00:00
2021-08-12 18:37:10 +00:00
2021-08-16 09:54:27 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See here for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
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