Since not all fields are compared on NetworkRoute structs, the == operator overload doesn't really make the code easier to read. In fact the feature that it only compares a subset of the fields is only used once, at the other places, all fields are compared. Removing the overload makes it more clear what is compared at each call site. Bug: webrtc:9883 Change-Id: I74f7eb32b602aa33fd282a815b71a172ae3f6a8b Reviewed-on: https://webrtc-review.googlesource.com/c/113001 Reviewed-by: Karl Wiberg <kwiberg@webrtc.org> Commit-Queue: Sebastian Jansson <srte@webrtc.org> Cr-Commit-Position: refs/heads/master@{#25891}
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WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
Development
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.
More info
- Official web site: http://www.webrtc.org
- Master source code repo: https://webrtc.googlesource.com/src
- Samples and reference apps: https://github.com/webrtc
- Mailing list: http://groups.google.com/group/discuss-webrtc
- Continuous build: http://build.chromium.org/p/client.webrtc
- Coding style guide
- Code of conduct
Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
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