I am not sure memcmp is the right tool to compare two D3D11_TEXTURE2D_DESC instances. So the staging texture may be recreated for each frame, which hurts the performance. Bug: webrtc:8046 Change-Id: I60a94f468599b23dec168de55c9bc8c787ab9b7d Reviewed-on: https://chromium-review.googlesource.com/592088 Reviewed-by: Jamie Walch <jamiewalch@chromium.org> Commit-Queue: Zijie He <zijiehe@chromium.org> Cr-Commit-Position: refs/heads/master@{#19193}
Name: WebRTC URL: http://www.webrtc.org Version: 90 License: BSD License File: LICENSE Description: WebRTC provides real time voice and video processing functionality to enable the implementation of PeerConnection/MediaStream. Third party code used in this project is described in the file LICENSE_THIRD_PARTY.