Linus Nilsson ad3f1bcc1b Adopt EglThread in EglRenderer
This allows EglRenderer to be able to share render thread and EGLContext
with others.
go/meet-android-eglcontext-reduction

Bug: b/225229697
Change-Id: I896c8082ef8b64f5b544fa2eda7303fbca3985d1
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/316881
Reviewed-by: Xavier Lepaul‎ <xalep@webrtc.org>
Commit-Queue: Linus Nilsson <lnilsson@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#40574}
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WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See here for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
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