The "//rtc_base:rtc_base" build target has historically been one of the
biggest targets in the WebRTC build. Big targets are the main source of
circular dependencies and non-API types leakage.
This CL is a step forward into splitting "//rtc_base:rtc_base" into
smaller targets (as originally started in 2018).
The only non-automated changes are (like re-wiring the build system):
* The creation of //rtc_base/async_resolver.{h,cc} which allows to
break a circular dependency (is has been extracted from
//rtc_base/net_helpers.{h,cc}).
* The creation of //rtc_base/internal/default_socket_server.{h,cc} to
break another circular dependency.
Bug: webrtc:9987
Change-Id: I0c8f5e7efe2c8fd8e6bffa0d6dd2dd494cf3df02
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/196903
Commit-Queue: Mirko Bonadei <mbonadei@webrtc.org>
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#32941}
This directory holds a Java implementation of the webrtc::PeerConnection API, as
well as the JNI glue C++ code that lets the Java implementation reuse the C++
implementation of the same API.
To build the Java API and related tests, make sure you have a WebRTC checkout
with Android specific parts. This can be used for linux development as well by
configuring gn appropriately, as it is a superset of the webrtc checkout:
fetch --nohooks webrtc_android
gclient sync
You also must generate GN projects with:
--args='target_os="android" target_cpu="arm"'
More information on getting the code, compiling and running the AppRTCMobile
app can be found at:
https://webrtc.org/native-code/android/
To use the Java API, start by looking at the public interface of
org.webrtc.PeerConnection{,Factory} and the org.webrtc.PeerConnectionTest.
To understand the implementation of the API, see the native code in src/jni/pc/.