webrtc_m130/call/adaptation/resource_adaptation_processor.h
Henrik Boström c55516dd55 [Adaptation] Make Resources reference counted and add more DCHECKs.
In a future CL, adaptation processing and stream encoder resource
management will happen on different task queues. When this is the case,
asynchronous tasks will be posted in both directions and some resources
will have internal states used on multiple threads.

This CL makes the Resource class reference counted in order to support
posting tasks to a different threads without risk of use-after-free
when a posted task is executed with a delay. This is preferred over
WeakPtr strategies because WeakPtrs are single-threaded and preferred
over raw pointer usage because the reference counted approach enables
more compile-time and run-time assurance. This is also "future proof";
when resources can be injected through public APIs, ownership needs to
be shared between libwebrtc and the application (e.g. Chrome).

To reduce the risk of making mistakes in the future CL, sequence
checkers and task queue DCHECKs are added as well as other DCHECKs to
make sure things have been cleaned up before destruction, e.g:
- Processor gets a sequence checker. It is entirely single-threaded.
- Processor must not have any attached listeners or resources on
  destruction.
- Resources must not have any listeners on destruction.
- The Manager, EncodeUsageResource and QualityScalerResource DCHECKs
  they are running on the encoder queue.
- TODOs are added illustrating where we want to add PostTasks in the
  future CL.

Lastly, upon VideoStreamEncoder::Stop() we delete the
ResourceAdaptationProcessor. Because the Processor is already used in
posted tasks, some if statements are added to ensure the Processor is
not used after destruction.

Bug: webrtc:11542, webrtc:11520
Change-Id: Ibaa8a61d86d87a71f477d1075a117c28d9d2d285
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/174760
Commit-Queue: Henrik Boström <hbos@webrtc.org>
Reviewed-by: Evan Shrubsole <eshr@google.com>
Reviewed-by: Ilya Nikolaevskiy <ilnik@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#31217}
2020-05-11 20:35:30 +00:00

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7.2 KiB
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/*
* Copyright 2020 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef CALL_ADAPTATION_RESOURCE_ADAPTATION_PROCESSOR_H_
#define CALL_ADAPTATION_RESOURCE_ADAPTATION_PROCESSOR_H_
#include <map>
#include <memory>
#include <vector>
#include "absl/types/optional.h"
#include "api/rtp_parameters.h"
#include "api/scoped_refptr.h"
#include "api/video/video_frame.h"
#include "api/video/video_stream_encoder_observer.h"
#include "call/adaptation/resource.h"
#include "call/adaptation/resource_adaptation_processor_interface.h"
#include "call/adaptation/video_source_restrictions.h"
#include "call/adaptation/video_stream_adapter.h"
#include "call/adaptation/video_stream_input_state.h"
#include "call/adaptation/video_stream_input_state_provider.h"
#include "rtc_base/synchronization/sequence_checker.h"
namespace webrtc {
// The Resource Adaptation Processor is responsible for reacting to resource
// usage measurements (e.g. overusing or underusing CPU). When a resource is
// overused the Processor is responsible for performing mitigations in order to
// consume less resources.
//
// Today we have one Processor per VideoStreamEncoder and the Processor is only
// capable of restricting resolution or frame rate of the encoded stream. In the
// future we should have a single Processor responsible for all encoded streams,
// and it should be capable of reconfiguring other things than just
// VideoSourceRestrictions (e.g. reduce render frame rate).
// See Resource-Adaptation hotlist:
// https://bugs.chromium.org/u/590058293/hotlists/Resource-Adaptation
//
// The ResourceAdaptationProcessor is single-threaded. It may be constructed on
// any thread but MUST subsequently be used and destroyed on a single sequence,
// i.e. the "resource adaptation task queue".
class ResourceAdaptationProcessor : public ResourceAdaptationProcessorInterface,
public ResourceListener {
public:
ResourceAdaptationProcessor(
VideoStreamInputStateProvider* input_state_provider,
VideoStreamEncoderObserver* encoder_stats_observer);
~ResourceAdaptationProcessor() override;
void InitializeOnResourceAdaptationQueue() override;
// ResourceAdaptationProcessorInterface implementation.
DegradationPreference degradation_preference() const override;
DegradationPreference effective_degradation_preference() const override;
void StartResourceAdaptation() override;
void StopResourceAdaptation() override;
void AddAdaptationListener(
ResourceAdaptationProcessorListener* adaptation_listener) override;
void RemoveAdaptationListener(
ResourceAdaptationProcessorListener* adaptation_listener) override;
void AddResource(rtc::scoped_refptr<Resource> resource) override;
void RemoveResource(rtc::scoped_refptr<Resource> resource) override;
void SetDegradationPreference(
DegradationPreference degradation_preference) override;
void SetIsScreenshare(bool is_screenshare) override;
void ResetVideoSourceRestrictions() override;
// ResourceListener implementation.
// Triggers OnResourceUnderuse() or OnResourceOveruse().
void OnResourceUsageStateMeasured(
rtc::scoped_refptr<Resource> resource) override;
// May trigger 1-2 adaptations. It is meant to reduce resolution but this is
// not guaranteed. It may adapt frame rate, which does not address the issue.
// TODO(hbos): Can we get rid of this?
void TriggerAdaptationDueToFrameDroppedDueToSize(
rtc::scoped_refptr<Resource> reason_resource) override;
private:
bool HasSufficientInputForAdaptation(
const VideoStreamInputState& input_state) const;
// Performs the adaptation by getting the next target, applying it and
// informing listeners of the new VideoSourceRestriction and adaptation
// counters.
void OnResourceUnderuse(rtc::scoped_refptr<Resource> reason_resource);
void OnResourceOveruse(rtc::scoped_refptr<Resource> reason_resource);
// Needs to be invoked any time |degradation_preference_| or |is_screenshare_|
// changes to ensure |effective_degradation_preference_| is up-to-date.
void MaybeUpdateEffectiveDegradationPreference();
// If the filtered source restrictions are different than
// |last_reported_source_restrictions_|, inform the listeners.
void MaybeUpdateVideoSourceRestrictions(rtc::scoped_refptr<Resource> reason);
// Updates the number of times the resource has degraded based on the latest
// degradation applied.
void UpdateResourceDegradationCounts(rtc::scoped_refptr<Resource> resource);
// Returns true if a Resource has been overused in the pass and is responsible
// for creating a VideoSourceRestriction. The current algorithm counts the
// number of times the resource caused an adaptation and allows adapting up
// if that number is non-zero. This is consistent with how adaptation has
// traditionally been handled.
// TODO(crbug.com/webrtc/11553) Change this algorithm to look at the resources
// restrictions rather than just the counters.
bool IsResourceAllowedToAdaptUp(rtc::scoped_refptr<Resource> resource) const;
webrtc::SequenceChecker sequence_checker_;
bool is_resource_adaptation_enabled_ RTC_GUARDED_BY(sequence_checker_);
// Input and output.
VideoStreamInputStateProvider* const input_state_provider_
RTC_GUARDED_BY(sequence_checker_);
VideoStreamEncoderObserver* const encoder_stats_observer_
RTC_GUARDED_BY(sequence_checker_);
std::vector<ResourceAdaptationProcessorListener*> adaptation_listeners_
RTC_GUARDED_BY(sequence_checker_);
std::vector<rtc::scoped_refptr<Resource>> resources_
RTC_GUARDED_BY(sequence_checker_);
// Purely used for statistics, does not ensure mapped resources stay alive.
std::map<const Resource*, int> adaptations_counts_by_resource_
RTC_GUARDED_BY(sequence_checker_);
// Adaptation strategy settings.
DegradationPreference degradation_preference_
RTC_GUARDED_BY(sequence_checker_);
DegradationPreference effective_degradation_preference_
RTC_GUARDED_BY(sequence_checker_);
bool is_screenshare_ RTC_GUARDED_BY(sequence_checker_);
// Responsible for generating and applying possible adaptations.
const std::unique_ptr<VideoStreamAdapter> stream_adapter_
RTC_GUARDED_BY(sequence_checker_);
VideoSourceRestrictions last_reported_source_restrictions_
RTC_GUARDED_BY(sequence_checker_);
// Prevents recursion.
//
// This is used to prevent triggering resource adaptation in the process of
// already handling resouce adaptation, since that could cause the same states
// to be modified in unexpected ways. Example:
//
// Resource::OnResourceUsageStateMeasured() ->
// ResourceAdaptationProcessor::OnResourceOveruse() ->
// Resource::OnAdaptationApplied() ->
// Resource::OnResourceUsageStateMeasured() ->
// ResourceAdaptationProcessor::OnResourceOveruse() // Boom, not allowed.
bool processing_in_progress_ RTC_GUARDED_BY(sequence_checker_);
};
} // namespace webrtc
#endif // CALL_ADAPTATION_RESOURCE_ADAPTATION_PROCESSOR_H_