Before this change the ChannelBuffer had a fixed number of channels. This meant for example that when the Beamformer would reduce the number of channels to one, the merging filter bank was still merging all the channels, which was unnecessary since they were not processed and just discarded later. This change doesn't change the signal at all. It just reflects the number of channels in the ChannelBuffer, reducing the complexity. R=henrik.lundin@webrtc.org, peah@webrtc.org, tina.legrand@webrtc.org Review URL: https://codereview.webrtc.org/2053773002 . Cr-Commit-Position: refs/heads/master@{#13352}
Revert of Delete method cricket::VideoFrame::Copy. (patchset #7 id:120001 of https://codereview.webrtc.org/2080253002/ )
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WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.
Development
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.
More info
- Official web site: http://www.webrtc.org
- Master source code repo: https://chromium.googlesource.com/external/webrtc
- Samples and reference apps: https://github.com/webrtc
- Mailing list: http://groups.google.com/group/discuss-webrtc
- Continuous build: http://build.chromium.org/p/client.webrtc
Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
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