We currently cache the result of GetSupportedCodecs in a member variable |video_codecs_| in WebRtcVideoEngine2. This means we need to keep |video_codecs_| and the result of GetSupportedCodecs in sync, which is error prone. It's simpler to just call GetSupportedCodecs when we need it, and we actually end up making fewer calls, so it's faster as well. This CL also returns all std::vectors by-value instead of by-ref. Move semantic together with in-place filtering of codecs actually end up with fewer copies, and it's also simpler to not return references. BUG=webrtc:6337 Review-Url: https://codereview.webrtc.org/2492473002 Cr-Commit-Position: refs/heads/master@{#15007}
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WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.
Development
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.
More info
- Official web site: http://www.webrtc.org
- Master source code repo: https://chromium.googlesource.com/external/webrtc
- Samples and reference apps: https://github.com/webrtc
- Mailing list: http://groups.google.com/group/discuss-webrtc
- Continuous build: http://build.chromium.org/p/client.webrtc
Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
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