Sami Kalliomäki 99f52f83e4 Make decoder software fallback sticky.
In practice, we never want to go back to HW decoding after deciding to
start decoding with SW codecs. This allows simplifying the code in the
fallback wrapper and makes it easier to implement HW codecs.

HW decoder is also now released when software fallback is activated
because it will not be used again. This could free up some resources.

Bug: b/73498933
Change-Id: Ibea4e32fce0c605179b649c8ac2744031799f3ee
Reviewed-on: https://webrtc-review.googlesource.com/55263
Commit-Queue: Sami Kalliomäki <sakal@webrtc.org>
Reviewed-by: Magnus Jedvert <magjed@webrtc.org>
Reviewed-by: Alex Glaznev <glaznev@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#22168}
2018-02-23 09:03:41 +00:00
2018-02-22 16:12:48 +00:00
.gn
2018-02-19 15:07:45 +00:00
2017-09-15 04:25:06 +00:00
2018-01-12 11:31:52 +00:00
2017-09-15 04:25:06 +00:00
2018-01-29 11:18:18 +00:00
2017-09-15 04:25:06 +00:00
2018-02-19 14:35:45 +00:00
2018-02-17 22:47:22 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
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