Magnus Jedvert 51254331cc Android: Refactor renderers to allow apps to inject custom shaders
This CL:
 * Abstracts the functions in GlRectDrawer to an interface.
 * Adds viewport location as argument to the draw() functions, because this information may be needed by some shaders. This also moves the responsibility of calling GLES20.glViewport() to the drawer.
 * Moves uploadYuvData() into a separate helper class.
 * Adds new SurfaceViewRenderer.init() function and new VideoRendererGui.create() function that takes a custom drawer as argument. Each YuvImageRenderer in VideoRendererGui now has their own drawer instead of a common one.

BUG=b/25694445
R=nisse@webrtc.org, perkj@webrtc.org

Review URL: https://codereview.webrtc.org/1520243003 .

Cr-Commit-Position: refs/heads/master@{#11031}
2015-12-15 15:22:38 +00:00
..
2015-10-27 11:08:19 +00:00