Sami Kalliomäki 95a5f00484 Update HWVideoEncoder to reuse codec buffer instead of copying the data.
In practice, this is safe since WebRTC doesn't access the buffer after the
callback returns. This avoids unnecessary memory allocations causing out of
memory errors.

Bug: b/72675429
Change-Id: I2ed0224f40b7e1fa67c7aba625b99211f9c1e0a3
Reviewed-on: https://webrtc-review.googlesource.com/49162
Commit-Queue: Sami Kalliomäki <sakal@webrtc.org>
Reviewed-by: Magnus Jedvert <magjed@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#21932}
2018-02-07 13:52:58 +00:00
2017-09-15 04:25:06 +00:00
2018-01-12 11:31:52 +00:00
2017-09-15 04:25:06 +00:00
2018-01-29 11:18:18 +00:00
2017-09-15 04:25:06 +00:00
2017-09-15 04:25:06 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
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