webrtc_m130/webrtc/rtc_base/asyncudpsocket.cc
Henrik Kjellander 6776518bea Move webrtc/{base => rtc_base}
This refactoring takes a careful approach to avoid rushing the change:
* stub headers are left in all the old locations of webrtc/base
* existing GN targets are kept and now just forward to the moved ones
  using public_deps.
The only exception to the above is the base_java target and its .java files,
which were moved to webrtc/rtc_base right away since it's not possible
to use public_deps for android_library.
To avoid breaking builds, a temporary Dummy.java file was added to
the new intermediate target in webrtc/rtc_base:base_java as well to avoid
hitting a GN assert in the android_library template.

The above approach should make the transition smooth without breaking
downstream.

A helper script was created (https://codereview.webrtc.org/2879203002/)
and was run like this:
stub-headers.py -s webrtc/base -d webrtc/rtc_base -i 7634
stub-headers.py -s webrtc/base/numerics -d webrtc/rtc_base/numerics -i 7634

Fixed invalid header guards in the following files:
webrtc/base/base64.h
webrtc/base/cryptstring.h
webrtc/base/event.h
webrtc/base/flags.h
webrtc/base/httpbase.h
webrtc/base/httpcommon-inl.h
webrtc/base/httpcommon.h
webrtc/base/httpserver.h
webrtc/base/logsinks.h
webrtc/base/macutils.h
webrtc/base/nattypes.h
webrtc/base/openssladapter.h
webrtc/base/opensslstreamadapter.h
webrtc/base/pathutils.h
webrtc/base/physicalsocketserver.h
webrtc/base/proxyinfo.h
webrtc/base/sigslot.h
webrtc/base/sigslotrepeater.h
webrtc/base/socket.h
webrtc/base/socketaddresspair.h
webrtc/base/socketfactory.h
webrtc/base/stringutils.h
webrtc/base/testbase64.h
webrtc/base/testutils.h
webrtc/base/transformadapter.h
webrtc/base/win32filesystem.h

Added new header guards to:
sslroots.h
testbase64.h

BUG=webrtc:7634
NOTRY=True
NOPRESUBMIT=True
R=kwiberg@webrtc.org

Review-Url: https://codereview.webrtc.org/2877023002 .
Cr-Commit-Position: refs/heads/master@{#18816}
2017-06-28 18:58:10 +00:00

131 lines
4.0 KiB
C++

/*
* Copyright 2004 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "webrtc/base/asyncudpsocket.h"
#include "webrtc/base/checks.h"
#include "webrtc/base/logging.h"
namespace rtc {
static const int BUF_SIZE = 64 * 1024;
AsyncUDPSocket* AsyncUDPSocket::Create(
AsyncSocket* socket,
const SocketAddress& bind_address) {
std::unique_ptr<AsyncSocket> owned_socket(socket);
if (socket->Bind(bind_address) < 0) {
LOG(LS_ERROR) << "Bind() failed with error " << socket->GetError();
return nullptr;
}
return new AsyncUDPSocket(owned_socket.release());
}
AsyncUDPSocket* AsyncUDPSocket::Create(SocketFactory* factory,
const SocketAddress& bind_address) {
AsyncSocket* socket =
factory->CreateAsyncSocket(bind_address.family(), SOCK_DGRAM);
if (!socket)
return nullptr;
return Create(socket, bind_address);
}
AsyncUDPSocket::AsyncUDPSocket(AsyncSocket* socket)
: socket_(socket) {
size_ = BUF_SIZE;
buf_ = new char[size_];
// The socket should start out readable but not writable.
socket_->SignalReadEvent.connect(this, &AsyncUDPSocket::OnReadEvent);
socket_->SignalWriteEvent.connect(this, &AsyncUDPSocket::OnWriteEvent);
}
AsyncUDPSocket::~AsyncUDPSocket() {
delete [] buf_;
}
SocketAddress AsyncUDPSocket::GetLocalAddress() const {
return socket_->GetLocalAddress();
}
SocketAddress AsyncUDPSocket::GetRemoteAddress() const {
return socket_->GetRemoteAddress();
}
int AsyncUDPSocket::Send(const void *pv, size_t cb,
const rtc::PacketOptions& options) {
rtc::SentPacket sent_packet(options.packet_id, rtc::TimeMillis());
int ret = socket_->Send(pv, cb);
SignalSentPacket(this, sent_packet);
return ret;
}
int AsyncUDPSocket::SendTo(const void *pv, size_t cb,
const SocketAddress& addr,
const rtc::PacketOptions& options) {
rtc::SentPacket sent_packet(options.packet_id, rtc::TimeMillis());
int ret = socket_->SendTo(pv, cb, addr);
SignalSentPacket(this, sent_packet);
return ret;
}
int AsyncUDPSocket::Close() {
return socket_->Close();
}
AsyncUDPSocket::State AsyncUDPSocket::GetState() const {
return STATE_BOUND;
}
int AsyncUDPSocket::GetOption(Socket::Option opt, int* value) {
return socket_->GetOption(opt, value);
}
int AsyncUDPSocket::SetOption(Socket::Option opt, int value) {
return socket_->SetOption(opt, value);
}
int AsyncUDPSocket::GetError() const {
return socket_->GetError();
}
void AsyncUDPSocket::SetError(int error) {
return socket_->SetError(error);
}
void AsyncUDPSocket::OnReadEvent(AsyncSocket* socket) {
RTC_DCHECK(socket_.get() == socket);
SocketAddress remote_addr;
int64_t timestamp;
int len = socket_->RecvFrom(buf_, size_, &remote_addr, &timestamp);
if (len < 0) {
// An error here typically means we got an ICMP error in response to our
// send datagram, indicating the remote address was unreachable.
// When doing ICE, this kind of thing will often happen.
// TODO: Do something better like forwarding the error to the user.
SocketAddress local_addr = socket_->GetLocalAddress();
LOG(LS_INFO) << "AsyncUDPSocket[" << local_addr.ToSensitiveString() << "] "
<< "receive failed with error " << socket_->GetError();
return;
}
// TODO: Make sure that we got all of the packet.
// If we did not, then we should resize our buffer to be large enough.
SignalReadPacket(
this, buf_, static_cast<size_t>(len), remote_addr,
(timestamp > -1 ? PacketTime(timestamp, 0) : CreatePacketTime(0)));
}
void AsyncUDPSocket::OnWriteEvent(AsyncSocket* socket) {
SignalReadyToSend(this);
}
} // namespace rtc