Jakob Ivarsson 94b51210f8 Include packet waiting time in concealment decision.
This is to be more robust to packet loss during DTX and paused streams.

Without it, we can wait to decode an available packet when in CNG or
PLC mode until more packets arrive, which for DTX and paused streams
can take a long time.

We already include the waiting time if the last packet in the buffer
is a DTX packet.

Bug: webrtc:13322
Change-Id: Iaf5b3894500140d6f83377ba2cd65b44e0cdac05
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/299009
Reviewed-by: Henrik Lundin <henrik.lundin@webrtc.org>
Commit-Queue: Jakob Ivarsson‎ <jakobi@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#39667}
2023-03-24 13:18:58 +00:00
2023-03-13 13:16:22 +00:00
2023-02-13 10:30:38 +00:00
2021-01-20 15:01:07 +00:00
.gn
2023-03-13 12:37:57 +00:00
2022-02-20 14:22:13 +00:00
2021-12-08 08:53:00 +00:00
2022-12-02 09:21:47 +00:00
2022-12-02 09:21:47 +00:00
2022-05-13 09:01:34 +00:00
2020-07-13 11:42:07 +00:00
2022-11-17 21:29:53 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See here for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
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