webrtc_m130/call/adaptation/resource_adaptation_processor.h
Evan Shrubsole 9492d500dd [Adaptation] Move deg.pref. out of ResourceAdaptationProcessor
This patch creates a new class which provides the DegradationPreference
thread safe to all classes that need if (BalancedConstraint and
QpScalerResource). It also broadcasts to all listeners when the
preferences are updated, so the ResourceAdaptationProcessor can update
the video if needed.

In future work, this could be used to remove the need for two task
queues for the VideoStreamEncoder resources.

Bug: webrtc:11700
Change-Id: I05480db8b7157b5643f6f86ec9c64850839b3e76
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/177522
Commit-Queue: Evan Shrubsole <eshr@google.com>
Reviewed-by: Ilya Nikolaevskiy <ilnik@webrtc.org>
Reviewed-by: Henrik Boström <hbos@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#31623}
2020-07-03 13:10:27 +00:00

219 lines
9.7 KiB
C++

/*
* Copyright 2020 The WebRTC Project Authors. All rights reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef CALL_ADAPTATION_RESOURCE_ADAPTATION_PROCESSOR_H_
#define CALL_ADAPTATION_RESOURCE_ADAPTATION_PROCESSOR_H_
#include <map>
#include <memory>
#include <string>
#include <utility>
#include <vector>
#include "absl/types/optional.h"
#include "api/adaptation/resource.h"
#include "api/rtp_parameters.h"
#include "api/scoped_refptr.h"
#include "api/task_queue/task_queue_base.h"
#include "api/video/video_frame.h"
#include "api/video/video_stream_encoder_observer.h"
#include "call/adaptation/adaptation_constraint.h"
#include "call/adaptation/adaptation_listener.h"
#include "call/adaptation/degradation_preference_listener.h"
#include "call/adaptation/resource_adaptation_processor_interface.h"
#include "call/adaptation/video_source_restrictions.h"
#include "call/adaptation/video_stream_adapter.h"
#include "call/adaptation/video_stream_input_state.h"
#include "call/adaptation/video_stream_input_state_provider.h"
namespace webrtc {
// The Resource Adaptation Processor is responsible for reacting to resource
// usage measurements (e.g. overusing or underusing CPU). When a resource is
// overused the Processor is responsible for performing mitigations in order to
// consume less resources.
//
// Today we have one Processor per VideoStreamEncoder and the Processor is only
// capable of restricting resolution or frame rate of the encoded stream. In the
// future we should have a single Processor responsible for all encoded streams,
// and it should be capable of reconfiguring other things than just
// VideoSourceRestrictions (e.g. reduce render frame rate).
// See Resource-Adaptation hotlist:
// https://bugs.chromium.org/u/590058293/hotlists/Resource-Adaptation
//
// The ResourceAdaptationProcessor is single-threaded. It may be constructed on
// any thread but MUST subsequently be used and destroyed on a single sequence,
// i.e. the "resource adaptation task queue".
class ResourceAdaptationProcessor : public ResourceAdaptationProcessorInterface,
public VideoSourceRestrictionsListener,
public ResourceListener,
public DegradationPreferenceListener {
public:
ResourceAdaptationProcessor(
VideoStreamEncoderObserver* encoder_stats_observer,
VideoStreamAdapter* video_stream_adapter);
~ResourceAdaptationProcessor() override;
void SetResourceAdaptationQueue(
TaskQueueBase* resource_adaptation_queue) override;
// ResourceAdaptationProcessorInterface implementation.
void AddResourceLimitationsListener(
ResourceLimitationsListener* limitations_listener) override;
void RemoveResourceLimitationsListener(
ResourceLimitationsListener* limitations_listener) override;
void AddResource(rtc::scoped_refptr<Resource> resource) override;
std::vector<rtc::scoped_refptr<Resource>> GetResources() const override;
void RemoveResource(rtc::scoped_refptr<Resource> resource) override;
void AddAdaptationConstraint(
AdaptationConstraint* adaptation_constraint) override;
void RemoveAdaptationConstraint(
AdaptationConstraint* adaptation_constraint) override;
void AddAdaptationListener(AdaptationListener* adaptation_listener) override;
void RemoveAdaptationListener(
AdaptationListener* adaptation_listener) override;
// ResourceListener implementation.
// Triggers OnResourceUnderuse() or OnResourceOveruse().
void OnResourceUsageStateMeasured(rtc::scoped_refptr<Resource> resource,
ResourceUsageState usage_state) override;
// VideoSourceRestrictionsListener implementation.
void OnVideoSourceRestrictionsUpdated(
VideoSourceRestrictions restrictions,
const VideoAdaptationCounters& adaptation_counters,
rtc::scoped_refptr<Resource> reason,
const VideoSourceRestrictions& unfiltered_restrictions) override;
// DegradationPreferenceListener implementation.
void OnDegradationPreferenceUpdated(
DegradationPreference degradation_preference) override;
// May trigger 1-2 adaptations. It is meant to reduce resolution but this is
// not guaranteed. It may adapt frame rate, which does not address the issue.
// TODO(hbos): Can we get rid of this?
void TriggerAdaptationDueToFrameDroppedDueToSize(
rtc::scoped_refptr<Resource> reason_resource) override;
private:
// If resource usage measurements happens off the adaptation task queue, this
// class takes care of posting the measurement for the processor to handle it
// on the adaptation task queue.
class ResourceListenerDelegate : public rtc::RefCountInterface,
public ResourceListener {
public:
explicit ResourceListenerDelegate(ResourceAdaptationProcessor* processor);
void SetResourceAdaptationQueue(TaskQueueBase* resource_adaptation_queue);
void OnProcessorDestroyed();
// ResourceListener implementation.
void OnResourceUsageStateMeasured(rtc::scoped_refptr<Resource> resource,
ResourceUsageState usage_state) override;
private:
TaskQueueBase* resource_adaptation_queue_;
ResourceAdaptationProcessor* processor_
RTC_GUARDED_BY(resource_adaptation_queue_);
};
enum class MitigationResult {
kDisabled,
kNotMostLimitedResource,
kSharedMostLimitedResource,
kRejectedByAdapter,
kRejectedByConstraint,
kAdaptationApplied,
};
struct MitigationResultAndLogMessage {
MitigationResultAndLogMessage();
MitigationResultAndLogMessage(MitigationResult result, std::string message);
MitigationResult result;
std::string message;
};
// Performs the adaptation by getting the next target, applying it and
// informing listeners of the new VideoSourceRestriction and adaptation
// counters.
MitigationResultAndLogMessage OnResourceUnderuse(
rtc::scoped_refptr<Resource> reason_resource);
MitigationResultAndLogMessage OnResourceOveruse(
rtc::scoped_refptr<Resource> reason_resource);
// Needs to be invoked any time |degradation_preference_| or |is_screenshare_|
// changes to ensure |effective_degradation_preference_| is up-to-date.
void MaybeUpdateEffectiveDegradationPreference();
void UpdateResourceLimitations(
rtc::scoped_refptr<Resource> reason_resource,
const VideoStreamAdapter::RestrictionsWithCounters&
peek_next_restrictions) RTC_RUN_ON(resource_adaptation_queue_);
// Searches |adaptation_limits_by_resources_| for each resource with the
// highest total adaptation counts. Adaptation up may only occur if the
// resource performing the adaptation is the only most limited resource. This
// function returns the list of all most limited resources as well as the
// corresponding adaptation of that resource.
std::pair<std::vector<rtc::scoped_refptr<Resource>>,
VideoStreamAdapter::RestrictionsWithCounters>
FindMostLimitedResources() const RTC_RUN_ON(resource_adaptation_queue_);
void MaybeUpdateResourceLimitationsOnResourceRemoval(
VideoStreamAdapter::RestrictionsWithCounters removed_limitations)
RTC_RUN_ON(resource_adaptation_queue_);
TaskQueueBase* resource_adaptation_queue_;
rtc::scoped_refptr<ResourceListenerDelegate> resource_listener_delegate_;
// Input and output.
VideoStreamEncoderObserver* const encoder_stats_observer_
RTC_GUARDED_BY(resource_adaptation_queue_);
std::vector<ResourceLimitationsListener*> resource_limitations_listeners_
RTC_GUARDED_BY(resource_adaptation_queue_);
std::vector<rtc::scoped_refptr<Resource>> resources_
RTC_GUARDED_BY(resource_adaptation_queue_);
std::vector<AdaptationConstraint*> adaptation_constraints_
RTC_GUARDED_BY(resource_adaptation_queue_);
std::vector<AdaptationListener*> adaptation_listeners_
RTC_GUARDED_BY(resource_adaptation_queue_);
// Purely used for statistics, does not ensure mapped resources stay alive.
std::map<rtc::scoped_refptr<Resource>,
VideoStreamAdapter::RestrictionsWithCounters>
adaptation_limits_by_resources_
RTC_GUARDED_BY(resource_adaptation_queue_);
// Adaptation strategy settings.
DegradationPreference effective_degradation_preference_
RTC_GUARDED_BY(resource_adaptation_queue_);
// Responsible for generating and applying possible adaptations.
VideoStreamAdapter* const stream_adapter_
RTC_GUARDED_BY(resource_adaptation_queue_);
VideoSourceRestrictions last_reported_source_restrictions_
RTC_GUARDED_BY(resource_adaptation_queue_);
// Keeps track of previous mitigation results per resource since the last
// successful adaptation. Used to avoid RTC_LOG spam.
std::map<Resource*, MitigationResult> previous_mitigation_results_
RTC_GUARDED_BY(resource_adaptation_queue_);
// Prevents recursion.
//
// This is used to prevent triggering resource adaptation in the process of
// already handling resouce adaptation, since that could cause the same states
// to be modified in unexpected ways. Example:
//
// Resource::OnResourceUsageStateMeasured() ->
// ResourceAdaptationProcessor::OnResourceOveruse() ->
// Resource::OnAdaptationApplied() ->
// Resource::OnResourceUsageStateMeasured() ->
// ResourceAdaptationProcessor::OnResourceOveruse() // Boom, not allowed.
bool processing_in_progress_ RTC_GUARDED_BY(resource_adaptation_queue_);
};
} // namespace webrtc
#endif // CALL_ADAPTATION_RESOURCE_ADAPTATION_PROCESSOR_H_