In production code, the maximum number of packets is by default set to 200, so we should adopt the same behavior in tests. Bug: None Change-Id: I415790b7cd9fb170ea7ac94685cc6bbe14efac4d Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/178744 Reviewed-by: Sam Zackrisson <saza@webrtc.org> Commit-Queue: Ivo Creusen <ivoc@webrtc.org> Cr-Commit-Position: refs/heads/master@{#31646}
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WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
Development
See here for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.
More info
- Official web site: http://www.webrtc.org
- Master source code repo: https://webrtc.googlesource.com/src
- Samples and reference apps: https://github.com/webrtc
- Mailing list: http://groups.google.com/group/discuss-webrtc
- Continuous build: http://build.chromium.org/p/client.webrtc
- Coding style guide
- Code of conduct
Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
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