* This replaces the video stream methods for forcing adaptation with a mock resource that triggers overuse. * Resources can now be injected to the Module using the AddResource function. * Resources now have tests for adding and removing callbacks. * Quality/EncoderUse% resources are tracked in the Resource list of the adaptation module. * The adaptation module ties all resources to a reason to keep stats working as expected. BUG=webrtc:11377 Change-Id: I1f5902f7416dc41b4915c0072e6f0da2bb3bb2b7 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/168948 Commit-Queue: Evan Shrubsole <eshr@google.com> Reviewed-by: Ilya Nikolaevskiy <ilnik@webrtc.org> Reviewed-by: Henrik Boström <hbos@webrtc.org> Cr-Commit-Position: refs/heads/master@{#30610}
154 lines
7.4 KiB
C++
154 lines
7.4 KiB
C++
/*
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* Copyright 2019 The WebRTC Project Authors. All rights reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef CALL_ADAPTATION_RESOURCE_ADAPTATION_MODULE_INTERFACE_H_
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#define CALL_ADAPTATION_RESOURCE_ADAPTATION_MODULE_INTERFACE_H_
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#include "absl/types/optional.h"
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#include "api/rtp_parameters.h"
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#include "api/video/video_frame.h"
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#include "api/video_codecs/video_encoder.h"
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#include "api/video_codecs/video_encoder_config.h"
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#include "call/adaptation/resource.h"
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#include "call/adaptation/video_source_restrictions.h"
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namespace webrtc {
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// Information about an encoder available when reconfiguring the encoder.
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class EncoderSettings {
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public:
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EncoderSettings(VideoEncoder::EncoderInfo encoder_info,
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VideoEncoderConfig encoder_config,
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VideoCodec video_codec);
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// Encoder capabilities, implementation info, etc.
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const VideoEncoder::EncoderInfo& encoder_info() const;
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// Configuration parameters, ultimately coming from the API and negotiation.
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const VideoEncoderConfig& encoder_config() const;
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// Lower level config, heavily based on the VideoEncoderConfig.
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const VideoCodec& video_codec() const;
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private:
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VideoEncoder::EncoderInfo encoder_info_;
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VideoEncoderConfig encoder_config_;
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VideoCodec video_codec_;
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};
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// The listener is responsible for carrying out the reconfiguration of the video
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// source such that the VideoSourceRestrictions are fulfilled.
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class ResourceAdaptationModuleListener {
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public:
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virtual ~ResourceAdaptationModuleListener();
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// TODO(hbos): When we support the muli-stream use case, the arguments need to
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// specify which video stream's source needs to be reconfigured.
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virtual void OnVideoSourceRestrictionsUpdated(
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VideoSourceRestrictions restrictions) = 0;
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};
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// Responsible for reconfiguring encoded streams based on resource consumption,
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// such as scaling down resolution or frame rate when CPU is overused. This
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// interface is meant to be injectable into VideoStreamEncoder.
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//
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// [UNDER CONSTRUCTION] This interface is work-in-progress. In the future it
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// needs to be able to handle all the necessary input and output for resource
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// adaptation decision making.
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//
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// TODO(https://crbug.com/webrtc/11222): Make this interface feature-complete so
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// that a module (such as OveruseFrameDetectorResourceAdaptationModule) is fully
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// operational through this abstract interface.
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class ResourceAdaptationModuleInterface {
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public:
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virtual ~ResourceAdaptationModuleInterface();
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// TODO(hbos): When input/output of the module is adequetly handled by this
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// interface, these methods need to say which stream to start/stop, enabling
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// multi-stream aware implementations of ResourceAdaptationModuleInterface. We
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// don't want to do this before we have the right interfaces (e.g. if we pass
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// in a VideoStreamEncoder here directly then have a dependency on a different
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// build target). For the multi-stream use case we may consider making
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// ResourceAdaptationModuleInterface reference counted.
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virtual void StartResourceAdaptation(
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ResourceAdaptationModuleListener* adaptation_listener) = 0;
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virtual void StopResourceAdaptation() = 0;
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// The resource must out-live the module.
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virtual void AddResource(Resource* resource) = 0;
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// The following methods are callable whether or not adaption is started.
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// Informs the module whether we have input video. By default, the module must
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// assume the value is false.
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virtual void SetHasInputVideo(bool has_input_video) = 0;
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virtual void SetDegradationPreference(
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DegradationPreference degradation_preference) = 0;
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virtual void SetEncoderSettings(EncoderSettings encoder_settings) = 0;
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// TODO(bugs.webrtc.org/11222): This function shouldn't be needed, start
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// bitrates should be apart of the constructor ideally. See the comment on
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// VideoStreamEncoderInterface::SetStartBitrate.
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virtual void SetStartBitrate(DataRate start_bitrate) = 0;
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virtual void SetTargetBitrate(DataRate target_bitrate) = 0;
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// The encoder rates are the target encoder bitrate distributed across spatial
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// and temporal layers. This may be different than target bitrate depending on
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// encoder configuration, e.g. if we can encode at desired quality in less
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// than the allowed target bitrate or if the encoder has not been initialized
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// yet.
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virtual void SetEncoderRates(
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const VideoEncoder::RateControlParameters& encoder_rates) = 0;
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// The following methods correspond to the pipeline that a frame goes through.
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// Note that if the encoder is parallelized, multiple frames may be processed
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// in parallel and methods may be invoked in unexpected orders.
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//
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// The implementation must not retain VideoFrames. Doing so may keep video
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// frame buffers alive - this may even stall encoding.
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// TODO(hbos): Can we replace VideoFrame with a different struct, maybe width
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// and height is enough, and some sort of way to identify it at each step?
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// 1. A frame is delivered to the encoder, e.g. from the camera. Next up: it
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// may get dropped or it may get encoded, see OnFrameDroppedDueToSize() and
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// OnEncodeStarted().
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virtual void OnFrame(const VideoFrame& frame) = 0;
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// 2.i) An input frame was dropped because its resolution is too big (e.g. for
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// the target bitrate). This frame will not continue through the rest of the
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// pipeline. The module should adapt down in resolution to avoid subsequent
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// frames getting dropped for the same reason.
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// TODO(hbos): If we take frame rate into account perhaps it would be valid to
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// adapt down in frame rate as well.
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virtual void OnFrameDroppedDueToSize() = 0;
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// 2.ii) If the frame will not be dropped due to size then signal that it may
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// get encoded. However the frame is not guaranteed to be encoded right away
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// or ever (for example if encoding is paused).
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// TODO(eshr): Try replace OnMaybeEncodeFrame and merge behaviour into
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// EncodeStarted.
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// TODO(eshr): Try to merge OnFrame, OnFrameDroppedDueToSize, and
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// OnMaybeEncode frame into one method.
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virtual void OnMaybeEncodeFrame() = 0;
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// 2.iii) An input frame is about to be encoded. It may have been cropped and
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// have different dimensions than what was observed at OnFrame(). Next
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// up: encoding completes or fails, see OnEncodeCompleted(). There is
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// currently no signal for encode failure.
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virtual void OnEncodeStarted(const VideoFrame& cropped_frame,
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int64_t time_when_first_seen_us) = 0;
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// 3.i) The frame has successfully completed encoding. Next up: The encoded
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// frame is dropped or packetized and sent over the network. There is
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// currently no signal what happens beyond this point.
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virtual void OnEncodeCompleted(const EncodedImage& encoded_image,
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int64_t time_sent_in_us,
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absl::optional<int> encode_duration_us) = 0;
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// A frame was dropped at any point in the pipeline. This may come from
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// the encoder, or elsewhere, like a frame dropper or frame size check.
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virtual void OnFrameDropped(EncodedImageCallback::DropReason reason) = 0;
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};
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} // namespace webrtc
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#endif // CALL_ADAPTATION_RESOURCE_ADAPTATION_MODULE_INTERFACE_H_
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