magjed fb372f0074 iOS render: Handle frame rotation in OpenGL
This CL handles frame rotation by updating the OpenGL vertex data in
RTCOpenGLVideoRenderer, instead of calling the expensive
libyuv::I420Rotate that will rotate the actual memory. Also, we can
handle rotated native frames instead of falling back to
NativeToI420Buffer.

Review-Url: https://codereview.webrtc.org/2176623002
Cr-Commit-Position: refs/heads/master@{#13715}
2016-08-10 14:58:35 +00:00

9 lines
169 B
Python

include_rules = [
"+WebRTC",
"+webrtc/api",
"+webrtc/common_video/include",
"+webrtc/common_video/rotation.h",
"+webrtc/media",
"+webrtc/system_wrappers",
]