I made several updates to the Windows version as well so that both implementations share a big portion of the code. The underlying PeerConnection notifications have changed a bit since the last update so that there's still a known issue that I plan to fix in my next change: // TODO(tommi): There's a problem now with terminating connections: // When ending a conversation, both peers now send a signaling message // that indicates that their ports are closed (port=0). The trouble this // causes us here is that we can interpret such a message as an invite // to a new conversation. So, currently there is a bug that ending // a conversation can immediately start a new one. // To fix this I plan to change how conversations start and have a special // notification message via the server that prepares a client for a // conversation instead of automatically recognizing the first signaling // message as an invite. Review URL: http://webrtc-codereview.appspot.com/112008 git-svn-id: http://webrtc.googlecode.com/svn/trunk@446 4adac7df-926f-26a2-2b94-8c16560cd09d
118 lines
3.1 KiB
C++
118 lines
3.1 KiB
C++
/*
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* Copyright (c) 2011 The WebRTC project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef PEERCONNECTION_SAMPLES_CLIENT_CONDUCTOR_H_
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#define PEERCONNECTION_SAMPLES_CLIENT_CONDUCTOR_H_
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#pragma once
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#include <deque>
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#include <string>
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#include "peerconnection/samples/client/main_wnd.h"
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#include "peerconnection/samples/client/peer_connection_client.h"
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#include "talk/app/webrtc/peerconnection.h"
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#include "talk/app/webrtc/peerconnectionfactory.h"
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#include "talk/base/scoped_ptr.h"
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namespace cricket {
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class VideoRenderer;
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} // namespace cricket
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class Conductor
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: public webrtc::PeerConnectionObserver,
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public PeerConnectionClientObserver,
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public MainWndCallback {
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public:
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enum CallbackID {
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MEDIA_CHANNELS_INITIALIZED = 1,
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PEER_CONNECTION_CLOSED,
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SEND_MESSAGE_TO_PEER,
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PEER_CONNECTION_ADDSTREAMS,
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PEER_CONNECTION_CONNECT,
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PEER_CONNECTION_ERROR,
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};
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Conductor(PeerConnectionClient* client, MainWindow* main_wnd);
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~Conductor();
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bool connection_active() const;
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virtual void Close();
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protected:
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bool InitializePeerConnection();
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void DeletePeerConnection();
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void StartCaptureDevice();
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void AddStreams();
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//
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// PeerConnectionObserver implementation.
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//
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virtual void OnInitialized();
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virtual void OnError();
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virtual void OnSignalingMessage(const std::string& msg);
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// Called when a local stream is added and initialized
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virtual void OnLocalStreamInitialized(const std::string& stream_id,
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bool video);
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// Called when a remote stream is added
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virtual void OnAddStream(const std::string& stream_id, bool video);
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virtual void OnRemoveStream(const std::string& stream_id,
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bool video);
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//
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// PeerConnectionClientObserver implementation.
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//
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virtual void OnSignedIn();
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virtual void OnDisconnected();
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virtual void OnPeerConnected(int id, const std::string& name);
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virtual void OnPeerDisconnected(int id);
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virtual void OnMessageFromPeer(int peer_id, const std::string& message);
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virtual void OnMessageSent(int err);
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//
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// MainWndCallback implementation.
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//
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virtual bool StartLogin(const std::string& server, int port);
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virtual void DisconnectFromServer();
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virtual void ConnectToPeer(int peer_id);
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virtual void DisconnectFromCurrentPeer();
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virtual void UIThreadCallback(int msg_id, void* data);
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protected:
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bool waiting_for_audio_;
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bool waiting_for_video_;
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int peer_id_;
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talk_base::scoped_ptr<webrtc::PeerConnection> peer_connection_;
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talk_base::scoped_ptr<webrtc::PeerConnectionFactory> peer_connection_factory_;
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talk_base::scoped_ptr<talk_base::Thread> worker_thread_;
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PeerConnectionClient* client_;
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MainWindow* main_wnd_;
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std::string video_channel_;
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std::string audio_channel_;
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std::deque<std::string*> pending_messages_;
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};
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#endif // PEERCONNECTION_SAMPLES_CLIENT_CONDUCTOR_H_
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