To quote rfc6464: The audio level for digital silence -- for a muted audio source, for example -- MUST be represented as 127 (-127 dBov), regardless of the dynamic range of the encoded audio format. The behavior in webrtc is correct that digital silence is represented with 127, but it is also possible to get a value of 127 for not quite digitally silent audio buffer (as in, not strictly 0s). Bug: webrtc:14029 Change-Id: I7ff8698a7e4d5c0960c667fd1cc961838e269456 Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/261244 Commit-Queue: Tomas Gunnarsson <tommi@webrtc.org> Reviewed-by: Per Åhgren <peah@webrtc.org> Cr-Commit-Position: refs/heads/main@{#36793}
…
…
…
WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
Development
See here for instructions on how to get started developing with the native code.
Authoritative list of directories that contain the native API header files.
More info
- Official web site: http://www.webrtc.org
- Master source code repo: https://webrtc.googlesource.com/src
- Samples and reference apps: https://github.com/webrtc
- Mailing list: http://groups.google.com/group/discuss-webrtc
- Continuous build: https://ci.chromium.org/p/webrtc/g/ci/console
- Coding style guide
- Code of conduct
- Reporting bugs
- Documentation
Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Languages
C++
90.3%
Java
2.9%
C
2.2%
Objective-C++
2%
Python
1.3%
Other
1%