Johannes Kron 7f775bc94c Ensure accurate FPS calculation for low frame rates
When receiving streams with frame rates around 1 fps, the decode and
render fps were incorrectly reported as 0, even though frames were being
decoded successfully.

This commit addresses the issue by adjusting the calculation in
RateStatistics to better handle streams with frame intervals that are
close to the window size.

1 fps streams are an important special case that occur frequently in
in screen share scenarios.

Fixed: webrtc:354625675
Change-Id: I1362768229a3abab5929220ba4bbd5ccb06a33d2
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/368080
Reviewed-by: Erik Språng <sprang@webrtc.org>
Commit-Queue: Johannes Kron <kron@webrtc.org>
Reviewed-by: Sergey Silkin <ssilkin@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#43417}
2024-11-18 14:17:22 +00:00
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2022-12-02 09:21:47 +00:00
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2024-05-27 12:46:57 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See here for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
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