hbos 7cd94f66eb Default build flag |rtc_use_h264| to |proprietary_codecs|
if not on Android/iOS.

This means proprietary_codecs=1 && ffmpeg_branding=Chrome
can be used to enable this H.264 enc/dec implementation
instead of rtc_use_h264=1 && ffmpeg_branding=Chrome.
This is used by both Chromium trybots (but not default
Chromium build) and offical Chrome build, meaning we will
be able to test and enable H.264 in chromium.

This change would otherwise be enough to launch this
feature in Chrome, but because we do not want to do that
before we have chromium browser tests and are ready to flip
the switch, this CL prevents chromium from using H.264 just
yet: https://codereview.chromium.org/1641163002/ (landing
this after that CL).

BUG=chromium:500605, chromium:468365

Review URL: https://codereview.webrtc.org/1660403004

Cr-Commit-Position: refs/heads/master@{#11506}
2016-02-05 18:31:26 +00:00
2016-02-05 07:52:35 +00:00
2016-02-05 07:52:35 +00:00
2014-06-17 08:54:03 +00:00
2016-02-05 07:52:35 +00:00
2015-09-11 09:04:09 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
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