skvlad 7a43d253f9 Make the audio channel communicate network state changes to the call.
This change enables voice-only calls to keep track of the network state.
This is only a partial fix - the last modality to change state controls
the state for the entire call, so a call with a failed video transport
will also stop sending audio packets. Handling this condition correctly
would require the call to keep track of network state for each media
type separately, and take care of conditions such as a failed video
channel getting removed, while a functioning audio channel remains.

BUG=webrtc:5307

Review URL: https://codereview.webrtc.org/1757683002

Cr-Commit-Position: refs/heads/master@{#12093}
2016-03-22 22:32:31 +00:00

151 lines
4.7 KiB
C++

/*
* Copyright (c) 2013 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_CALL_H_
#define WEBRTC_CALL_H_
#include <string>
#include <vector>
#include "webrtc/common_types.h"
#include "webrtc/audio_receive_stream.h"
#include "webrtc/audio_send_stream.h"
#include "webrtc/audio_state.h"
#include "webrtc/base/socket.h"
#include "webrtc/video_receive_stream.h"
#include "webrtc/video_send_stream.h"
namespace webrtc {
class AudioProcessing;
const char* Version();
enum class MediaType {
ANY,
AUDIO,
VIDEO,
DATA
};
class PacketReceiver {
public:
enum DeliveryStatus {
DELIVERY_OK,
DELIVERY_UNKNOWN_SSRC,
DELIVERY_PACKET_ERROR,
};
virtual DeliveryStatus DeliverPacket(MediaType media_type,
const uint8_t* packet,
size_t length,
const PacketTime& packet_time) = 0;
protected:
virtual ~PacketReceiver() {}
};
// Callback interface for reporting when a system overuse is detected.
class LoadObserver {
public:
enum Load { kOveruse, kUnderuse };
// Triggered when overuse is detected or when we believe the system can take
// more load.
virtual void OnLoadUpdate(Load load) = 0;
protected:
virtual ~LoadObserver() {}
};
// A Call instance can contain several send and/or receive streams. All streams
// are assumed to have the same remote endpoint and will share bitrate estimates
// etc.
class Call {
public:
struct Config {
static const int kDefaultStartBitrateBps;
// Bitrate config used until valid bitrate estimates are calculated. Also
// used to cap total bitrate used.
struct BitrateConfig {
int min_bitrate_bps = 0;
int start_bitrate_bps = kDefaultStartBitrateBps;
int max_bitrate_bps = -1;
} bitrate_config;
// AudioState which is possibly shared between multiple calls.
// TODO(solenberg): Change this to a shared_ptr once we can use C++11.
rtc::scoped_refptr<AudioState> audio_state;
// Audio Processing Module to be used in this call.
// TODO(solenberg): Change this to a shared_ptr once we can use C++11.
AudioProcessing* audio_processing = nullptr;
};
struct Stats {
int send_bandwidth_bps = 0;
int recv_bandwidth_bps = 0;
int64_t pacer_delay_ms = 0;
int64_t rtt_ms = -1;
};
static Call* Create(const Call::Config& config);
virtual AudioSendStream* CreateAudioSendStream(
const AudioSendStream::Config& config) = 0;
virtual void DestroyAudioSendStream(AudioSendStream* send_stream) = 0;
virtual AudioReceiveStream* CreateAudioReceiveStream(
const AudioReceiveStream::Config& config) = 0;
virtual void DestroyAudioReceiveStream(
AudioReceiveStream* receive_stream) = 0;
virtual VideoSendStream* CreateVideoSendStream(
const VideoSendStream::Config& config,
const VideoEncoderConfig& encoder_config) = 0;
virtual void DestroyVideoSendStream(VideoSendStream* send_stream) = 0;
virtual VideoReceiveStream* CreateVideoReceiveStream(
const VideoReceiveStream::Config& config) = 0;
virtual void DestroyVideoReceiveStream(
VideoReceiveStream* receive_stream) = 0;
// All received RTP and RTCP packets for the call should be inserted to this
// PacketReceiver. The PacketReceiver pointer is valid as long as the
// Call instance exists.
virtual PacketReceiver* Receiver() = 0;
// Returns the call statistics, such as estimated send and receive bandwidth,
// pacing delay, etc.
virtual Stats GetStats() const = 0;
// TODO(pbos): Like BitrateConfig above this is currently per-stream instead
// of maximum for entire Call. This should be fixed along with the above.
// Specifying a start bitrate (>0) will currently reset the current bitrate
// estimate. This is due to how the 'x-google-start-bitrate' flag is currently
// implemented.
virtual void SetBitrateConfig(
const Config::BitrateConfig& bitrate_config) = 0;
// TODO(skvlad): When the unbundled case with multiple streams for the same
// media type going over different networks is supported, track the state
// for each stream separately. Right now it's global per media type.
virtual void SignalChannelNetworkState(MediaType media,
NetworkState state) = 0;
virtual void OnSentPacket(const rtc::SentPacket& sent_packet) = 0;
virtual ~Call() {}
};
} // namespace webrtc
#endif // WEBRTC_CALL_H_