The plan is to replace Members() with Attributes() instead.
For backwards-compatability during the transition, Attribute implements
RTCStatsMemberInterface but the two classes serve the same purpose
which is to allow iterating all metrics of a stats object.
The reason for moving away from "members" is that we already have a way
to express a variable that maybe has a value: absl::optional<T>. The
only information the member adds is the const char* name(), which we'll
move to Attribute in a future CL.
We don't need to maintain an RTCStatsMemberInterface::Type enum in the
future because absl::variant<T> has absl::holds_alternative<T>.
Step 1: Add Attributes().
Step 2: Migrate to Attributes() and delete Members().
Step 3: Replaces all uses of RTCStatsMember<T> with absl::optional<T>
and delete RTCStatsMember + RTCStatsMemberInterface.
Bug: webrtc:15164
Change-Id: I3fdd5b24214bb5cc340a54a0171df73b516e1803
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/333840
Commit-Queue: Henrik Boström <hbos@webrtc.org>
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#41507}
How to write code in the api/ directory
Mostly, just follow the regular style guide, but:
- Note that
api/code is not exempt from the “.hand.ccfiles come in pairs” rule, so if you declare something inapi/path/to/foo.h, it should be defined inapi/path/to/foo.cc. - Headers in
api/should, if possible, not#includeheaders outsideapi/. It’s not always possible to avoid this, but be aware that it adds to a small mountain of technical debt that we’re trying to shrink. .ccfiles inapi/, on the other hand, are free to#includeheaders outsideapi/.- Avoid structs in api, prefer classes.
The preferred way for api/ code to access non-api/ code is to call
it from a .cc file, so that users of our API headers won’t transitively
#include non-public headers.
For headers in api/ that need to refer to non-public types, forward
declarations are often a lesser evil than including non-public header files. The
usual rules still apply, though.
.cc files in api/ should preferably be kept reasonably small. If a
substantial implementation is needed, consider putting it with our non-public
code, and just call it from the api/ .cc file.
Avoid defining api with structs as it makes harder for the api to evolve. Your struct may gain invariant, or change how it represents data. Evolving struct from the api is particular challenging as it is designed to be used in other code bases and thus needs to be updated independetly from its usage. Class with accessors and setters makes such migration safer. See Google C++ style guide for more.
If you need to evolve existent struct in api, prefer first to convert it into a class.