webrtc_m130/webrtc/video_engine/vie_channel_manager.h
Peter Boström 76c53d36bc Remove ViE interface usage from VideoReceiveStream.
References channels and underlying objects directly instead of using
interfaces referenced with channel id. Channel creation is still done as
before for now.

BUG=1695
R=stefan@webrtc.org
TBR=mflodman@webrtc.org

Review URL: https://webrtc-codereview.appspot.com/46849004

Cr-Commit-Position: refs/heads/master@{#8958}
2015-04-09 12:35:46 +00:00

159 lines
5.3 KiB
C++

/*
* Copyright (c) 2012 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef WEBRTC_VIDEO_ENGINE_VIE_CHANNEL_MANAGER_H_
#define WEBRTC_VIDEO_ENGINE_VIE_CHANNEL_MANAGER_H_
#include <list>
#include <map>
#include "webrtc/engine_configurations.h"
#include "webrtc/typedefs.h"
#include "webrtc/video_engine/include/vie_rtp_rtcp.h"
#include "webrtc/video_engine/vie_defines.h"
#include "webrtc/video_engine/vie_manager_base.h"
#include "webrtc/video_engine/vie_remb.h"
namespace webrtc {
class ChannelGroup;
class Config;
class CriticalSectionWrapper;
class ProcessThread;
class RtcpRttStats;
class ViEChannel;
class ViEEncoder;
class VoEVideoSync;
class VoiceEngine;
typedef std::list<ChannelGroup*> ChannelGroups;
typedef std::list<ViEChannel*> ChannelList;
class ViEChannelManager: private ViEManagerBase {
friend class ViEChannelManagerScoped;
public:
ViEChannelManager(int engine_id,
int number_of_cores,
const Config& config);
~ViEChannelManager();
void SetModuleProcessThread(ProcessThread* module_process_thread);
// Creates a new channel. 'channel_id' will be the id of the created channel.
int CreateChannel(int* channel_id,
const Config* config);
// Creates a new channel grouped with |original_channel|. The new channel
// will get its own |ViEEncoder| if |sender| is set to true. It will be a
// receive only channel, without an own |ViEEncoder| if |sender| is false.
// Doesn't internally allocate an encoder if |disable_default_encoder|.
int CreateChannel(int* channel_id,
int original_channel,
bool sender,
bool disable_default_encoder);
ChannelGroup* GetChannelGroup(int channel_id);
// Deletes a channel.
int DeleteChannel(int channel_id);
// Set the voice engine instance to be used by all video channels.
int SetVoiceEngine(VoiceEngine* voice_engine);
// Enables lip sync of the channel.
int ConnectVoiceChannel(int channel_id, int audio_channel_id);
// Disables lip sync of the channel.
int DisconnectVoiceChannel(int channel_id);
// Adds a channel to include when sending REMB.
bool SetRembStatus(int channel_id, bool sender, bool receiver);
bool SetReservedTransmitBitrate(int channel_id,
uint32_t reserved_transmit_bitrate_bps);
// Updates the SSRCs for a channel. If one of the SSRCs already is registered,
// it will simply be ignored and no error is returned.
void UpdateSsrcs(int channel_id, const std::list<unsigned int>& ssrcs);
bool GetEstimatedSendBandwidth(int channel_id,
uint32_t* estimated_bandwidth) const;
bool GetEstimatedReceiveBandwidth(int channel_id,
uint32_t* estimated_bandwidth) const;
bool GetPacerQueuingDelayMs(int channel_id, int64_t* delay_ms) const;
bool SetBitrateConfig(int channel_id,
int min_bitrate_bps,
int start_bitrate_bps,
int max_bitrate_bps);
bool ReAllocateBitrates(int channel_id);
private:
// Used by ViEChannelScoped, forcing a manager user to use scoped.
// Returns a pointer to the channel with id 'channel_id'.
ViEChannel* ViEChannelPtr(int channel_id) const;
// Methods used by ViECaptureScoped and ViEEncoderScoped.
// Gets the ViEEncoder used as input for video_channel_id
ViEEncoder* ViEEncoderPtr(int video_channel_id) const;
// Returns a free channel id, -1 if failing.
int FreeChannelId();
// Returns a previously allocated channel id.
void ReturnChannelId(int channel_id);
// Returns the iterator to the ChannelGroup containing |channel_id|.
ChannelGroup* FindGroup(int channel_id) const;
// Returns true if at least one other channels uses the same ViEEncoder as
// channel_id.
bool ChannelUsingViEEncoder(int channel_id) const;
void ChannelsUsingViEEncoder(int channel_id, ChannelList* channels) const;
// Protects channel_map_ and free_channel_ids_.
CriticalSectionWrapper* channel_id_critsect_;
int engine_id_;
int number_of_cores_;
bool* free_channel_ids_;
int free_channel_ids_size_;
// List with all channel groups.
std::list<ChannelGroup*> channel_groups_;
// TODO(mflodman) Make part of channel group.
VoEVideoSync* voice_sync_interface_;
ProcessThread* module_process_thread_;
};
class ViEChannelManagerScoped: private ViEManagerScopedBase {
public:
explicit ViEChannelManagerScoped(
const ViEChannelManager& vie_channel_manager);
ViEChannel* Channel(int vie_channel_id) const;
ViEEncoder* Encoder(int vie_channel_id) const;
// Returns true if at least one other channels uses the same ViEEncoder as
// channel_id.
bool ChannelUsingViEEncoder(int channel_id) const;
// Returns a list with pointers to all channels using the same encoder as the
// channel with |channel_id|, including the one with the specified id.
void ChannelsUsingViEEncoder(int channel_id, ChannelList* channels) const;
};
} // namespace webrtc
#endif // WEBRTC_VIDEO_ENGINE_VIE_CHANNEL_MANAGER_H_