Gustaf Ullberg 74ba99062c AEC3: Lockless transfer of render data to the capture thread
This CL implements a lockless queue that replaces SwapQueue
in the RenderWriter. This avoid stalls when the render and
capture threads are accessing the queue at the same time.

Bug: webrtc:10205
Change-Id: Ie7d6fcf9c80fad957e2a90537658fb730ca2ed72
Reviewed-on: https://webrtc-review.googlesource.com/c/117643
Reviewed-by: Per Åhgren <peah@webrtc.org>
Commit-Queue: Gustaf Ullberg <gustaf@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#26298}
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.gn
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WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
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