sprang 716978d075 Revert of Prune connections based on network name. (patchset #3 id:130001 of https://codereview.webrtc.org/2395243005/ )
Reason for revert:
Breaks upstream code.

Original issue's description:
> Prune connections based on network name.
> Previously we prune connections on the same network pointer.
> So if an IPv6 and an IPv4 network are on the same network interface, IPv4 connection won't be pruned even if an IPv6 connection with higher priority becomes writable.
>
> With this change, as long as one connection becomes writable, all connections  having lower priority with the same network name will be pruned.
>
> Also simplify the implementation.
>
> BUG=webrtc:6512
>
> Committed: https://crrev.com/aae2784c1fab9d1510393dec15d76caa574e2da8
> Cr-Commit-Position: refs/heads/master@{#14593}

TBR=skvlad@webrtc.org,honghaiz@webrtc.org
# Skipping CQ checks because original CL landed less than 1 days ago.
NOPRESUBMIT=true
NOTREECHECKS=true
NOTRY=true
BUG=webrtc:6512

Review-Url: https://codereview.webrtc.org/2412433003
Cr-Commit-Position: refs/heads/master@{#14601}
2016-10-11 13:43:36 +00:00
2016-08-11 14:01:03 +00:00
2016-06-14 09:39:40 +00:00
2015-09-11 09:04:09 +00:00
2016-10-05 12:06:41 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
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