Sebastian Jansson 6eb8a16dbf Exposing audio and video engines directly.
The audio and video engine is exposed directly rather via redundant
wrapping functions. This reduces the amount of boiler plate code.

Bug: webrtc:9883
Change-Id: I203a945ee6079397e24a378966a569cd5626ac4a
Reviewed-on: https://webrtc-review.googlesource.com/c/106683
Reviewed-by: Fredrik Solenberg <solenberg@webrtc.org>
Reviewed-by: Steve Anton <steveanton@webrtc.org>
Reviewed-by: Niels Moller <nisse@webrtc.org>
Commit-Queue: Sebastian Jansson <srte@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#25673}
2018-11-16 15:40:45 +00:00
2018-10-05 14:40:21 +00:00
2018-10-15 06:59:19 +00:00
2018-11-15 19:28:19 +00:00
.gn
2018-08-13 13:54:05 +00:00
2017-09-15 04:25:06 +00:00
2018-11-09 14:23:59 +00:00
2017-09-15 04:25:06 +00:00
2018-07-23 15:28:48 +00:00
2018-07-23 15:28:48 +00:00
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2018-02-23 10:34:16 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
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