webrtc_m130/pc/sctp_transport.h
Tomas Gunnarsson 6cd4058504 Fix unsynchronized access to mid_to_transport_ in JsepTransportController
* Added several thread checks to JTC to help with programmer errors.
* Avoid a few Invokes() to the network thread here and there such
  as for fetching sctp transport name for getStats(). The transport
  name is now cached when it changes on the network thread.
* JsepTransportController instances now get deleted on the network
  thread rather than on the signaling thread + issuing an Invoke()
  in the dtor.
* Moved some thread hops from JTC over to PC which is where the problem
  exists and also (imho) makes it easier to see where hops happen in
  the PC code.
* The sctp transport is now started asynchronously when we push down the
  media description.
* PeerConnection proxy calls GetSctpTransport directly on the network
  thread instead of to the signaling thread + blocking on the network
  thread.
* The above changes simplified things for webrtc::SctpTransport which
  allowed for removing locking from that class and delete some code.

Bug: webrtc:9987, webrtc:12445
Change-Id: Ic89a9426e314e1b93c81751d4f732f05fa448fbc
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/205620
Commit-Queue: Tommi <tommi@webrtc.org>
Reviewed-by: Harald Alvestrand <hta@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#33191}
2021-02-08 14:45:25 +00:00

91 lines
3.3 KiB
C++

/*
* Copyright 2019 The WebRTC project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef PC_SCTP_TRANSPORT_H_
#define PC_SCTP_TRANSPORT_H_
#include <memory>
#include "api/dtls_transport_interface.h"
#include "api/scoped_refptr.h"
#include "api/sctp_transport_interface.h"
#include "media/sctp/sctp_transport.h"
#include "media/sctp/sctp_transport_internal.h"
#include "p2p/base/dtls_transport_internal.h"
#include "pc/dtls_transport.h"
#include "rtc_base/third_party/sigslot/sigslot.h"
#include "rtc_base/thread.h"
#include "rtc_base/thread_annotations.h"
namespace webrtc {
// This implementation wraps a cricket::SctpTransport, and takes
// ownership of it.
// This object must be constructed and updated on the networking thread,
// the same thread as the one the cricket::SctpTransportInternal object
// lives on.
class SctpTransport : public SctpTransportInterface,
public sigslot::has_slots<> {
public:
explicit SctpTransport(
std::unique_ptr<cricket::SctpTransportInternal> internal);
rtc::scoped_refptr<DtlsTransportInterface> dtls_transport() const override;
SctpTransportInformation Information() const override;
void RegisterObserver(SctpTransportObserverInterface* observer) override;
void UnregisterObserver() override;
// Internal functions
void Clear();
void SetDtlsTransport(rtc::scoped_refptr<DtlsTransport>);
// Initialize the cricket::SctpTransport. This can be called from
// the signaling thread.
void Start(int local_port, int remote_port, int max_message_size);
// TODO(https://bugs.webrtc.org/10629): Move functions that need
// internal() to be functions on the webrtc::SctpTransport interface,
// and make the internal() function private.
cricket::SctpTransportInternal* internal() {
RTC_DCHECK_RUN_ON(owner_thread_);
return internal_sctp_transport_.get();
}
const cricket::SctpTransportInternal* internal() const {
RTC_DCHECK_RUN_ON(owner_thread_);
return internal_sctp_transport_.get();
}
protected:
~SctpTransport() override;
private:
void UpdateInformation(SctpTransportState state);
void OnInternalReadyToSendData();
void OnAssociationChangeCommunicationUp();
void OnInternalClosingProcedureStartedRemotely(int sid);
void OnInternalClosingProcedureComplete(int sid);
void OnDtlsStateChange(cricket::DtlsTransportInternal* transport,
cricket::DtlsTransportState state);
// NOTE: |owner_thread_| is the thread that the SctpTransport object is
// constructed on. In the context of PeerConnection, it's the network thread.
rtc::Thread* const owner_thread_;
SctpTransportInformation info_ RTC_GUARDED_BY(owner_thread_);
std::unique_ptr<cricket::SctpTransportInternal> internal_sctp_transport_
RTC_GUARDED_BY(owner_thread_);
SctpTransportObserverInterface* observer_ RTC_GUARDED_BY(owner_thread_) =
nullptr;
rtc::scoped_refptr<DtlsTransport> dtls_transport_
RTC_GUARDED_BY(owner_thread_);
};
} // namespace webrtc
#endif // PC_SCTP_TRANSPORT_H_