isheriff 6b4b5f3770 Add sender controlled playout delay limits
This CL adds support for an extension on RTP frames to allow the sender
to specify the minimum and maximum playout delay limits.

The receiver makes a best-effort attempt to keep the capture-to-render delay
within this range. This allows different types of application to specify
different end-to-end delay goals. For example gaming can support rendering
of frames as soon as received on receiver to minimize delay. A movie playback
application can specify a minimum playout delay to allow fixed buffering
in presence of network jitter.

There are no tests at this time and most of testing is done with chromium
webrtc prototype.

On chromoting performance tests, this extension helps bring down end-to-end
delay by about 150 ms on small frames.

BUG=webrtc:5895

Review-Url: https://codereview.webrtc.org/2007743003
Cr-Commit-Position: refs/heads/master@{#13059}
2016-06-08 07:24:30 +00:00
2016-06-03 13:07:41 +00:00
2014-06-17 08:54:03 +00:00
2015-09-11 09:04:09 +00:00
2016-04-16 17:24:53 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others. This page is maintained by the Google Chrome team.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
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