Niels Möller 65fb4049c1 Don't expose resilience mode in VP8 and VP9 configuration.
This deletes the resilienceOn flag in VideoCodecVP8 and VideoCodecVP9.
Instead, the implementations of VP8 and VP9 set resilience mode
internally, based on the configuration of temporal and spatial layers.

The nack_enabled argument to VideoCodecInitializer::SetupCodec becomes
unused with this cl. In a followup, it will be deleted, together with
the corresponding argument to VideoStreamEncoder methods.

An applications which really wants to configure resilience differently
can do that by injecting an EncoderFactory with encoders behaving
as desired.

Bug: webrtc:8830
Change-Id: I9990faf07d3e95c0fb4a56fcc9a56c2005b4a6fa
Reviewed-on: https://webrtc-review.googlesource.com/71380
Reviewed-by: Karl Wiberg <kwiberg@webrtc.org>
Reviewed-by: Sergey Silkin <ssilkin@webrtc.org>
Reviewed-by: Rasmus Brandt <brandtr@webrtc.org>
Commit-Queue: Niels Moller <nisse@webrtc.org>
Cr-Commit-Position: refs/heads/master@{#23025}
2018-04-25 13:54:33 +00:00
2018-04-24 13:08:56 +00:00
2018-04-11 06:45:07 +00:00
2017-09-15 04:25:06 +00:00
2018-01-12 11:31:52 +00:00
2017-09-15 04:25:06 +00:00
2017-09-15 04:25:06 +00:00
2018-04-19 06:52:18 +00:00
2018-02-23 10:34:16 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
Languages
C++ 90.3%
Java 2.9%
C 2.2%
Objective-C++ 2%
Python 1.3%
Other 1%