henrika 644025c51f FrameCadenceAdapter: keeps max_fps in sync with constraints during 0Hz
Before this change, the FCA did not not update its cadence when
max_fps was changed and zero-hertz was already enabled.

See https://paste.googleplex.com/6300124249587712 for more details.

Bug: chromium:1400204
Change-Id: I95d80bdfa85ecac8681784b2b29e98d1a587ba53
Reviewed-on: https://webrtc-review.googlesource.com/c/src/+/326105
Reviewed-by: Markus Handell <handellm@webrtc.org>
Commit-Queue: Henrik Andreassson <henrika@webrtc.org>
Cr-Commit-Position: refs/heads/main@{#41100}
2023-11-07 19:21:47 +00:00
2023-10-30 14:56:36 +00:00
2023-11-07 09:58:37 +00:00
2023-10-31 19:48:24 +00:00
2022-02-20 14:22:13 +00:00
2023-06-02 07:49:24 +00:00
2022-12-02 09:21:47 +00:00
2023-09-25 15:56:09 +00:00
2023-05-16 08:24:54 +00:00

WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.

Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.

The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.

Development

See here for instructions on how to get started developing with the native code.

Authoritative list of directories that contain the native API header files.

More info

Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
Readme BSD-3-Clause 446 MiB
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