That however exposes a bunch of failed test, so this CL also fixed a few other things: * FakeEncoder should trust the configured FPS value rather than guesstimating itself based on the realtime clock, so as not to completely undershoot targets in offline mode. Also, compensate for key-frame overshoots when outputting delta frames. * FrameDropper should not assuming incoming frame rate is 0 if no frames have been seen. * Fix a bunch of test cases that started failing because they were relying on the fake encoder undershooting. * Fix test BUG=7664 Review-Url: https://codereview.webrtc.org/2883963002 Cr-Commit-Position: refs/heads/master@{#18473}
Reland of Moving webrtc.gni up one level from build/ (patchset #1 id:1 of https://codereview.webrtc.org/2657563002/ )
Reland of PyLint fixes for tools-webrtc and webrtc/tools (patchset #1 id:1 of https://codereview.webrtc.org/2737233003/ )
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WebRTC is a free, open software project that provides browsers and mobile applications with Real-Time Communications (RTC) capabilities via simple APIs. The WebRTC components have been optimized to best serve this purpose.
Our mission: To enable rich, high-quality RTC applications to be developed for the browser, mobile platforms, and IoT devices, and allow them all to communicate via a common set of protocols.
The WebRTC initiative is a project supported by Google, Mozilla and Opera, amongst others.
Development
See http://www.webrtc.org/native-code/development for instructions on how to get started developing with the native code.
More info
- Official web site: http://www.webrtc.org
- Master source code repo: https://chromium.googlesource.com/external/webrtc
- Samples and reference apps: https://github.com/webrtc
- Mailing list: http://groups.google.com/group/discuss-webrtc
- Continuous build: http://build.chromium.org/p/client.webrtc
Description
The idea is to make CMake build for WebRTC m130 version - for audio processing module
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